Initial commit
This commit is contained in:
280
backends/taskbar/macosx/macosx-taskbar.mm
Normal file
280
backends/taskbar/macosx/macosx-taskbar.mm
Normal file
@@ -0,0 +1,280 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
// Disable symbol overrides so that we can use system headers
|
||||
#define FORBIDDEN_SYMBOL_ALLOW_ALL
|
||||
#include "common/scummsys.h"
|
||||
|
||||
#if defined(MACOSX) && defined(USE_TASKBAR)
|
||||
|
||||
#include "backends/taskbar/macosx/macosx-taskbar.h"
|
||||
#include "backends/platform/sdl/macosx/macosx-compat.h"
|
||||
#include <AppKit/NSApplication.h>
|
||||
#include <AppKit/NSImage.h>
|
||||
#include <Foundation/NSString.h>
|
||||
#include <Foundation/NSDictionary.h>
|
||||
#include <Foundation/NSArray.h>
|
||||
#include <Foundation/NSUserDefaults.h>
|
||||
#include <AppKit/NSImageView.h>
|
||||
#include <AppKit/NSColor.h>
|
||||
#include <AppKit/NSBezierPath.h>
|
||||
#include <CoreFoundation/CFString.h>
|
||||
|
||||
// NSDockTile was introduced with Mac OS X 10.5.
|
||||
// The following makes it possible to compile this feature with the 10.4
|
||||
// SDK (by avoiding any NSDockTile symbol), while letting the same build
|
||||
// use this feature at run-time on 10.5+.
|
||||
#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5
|
||||
typedef id NSDockTilePtr;
|
||||
@interface NSApplication(MissingFunction)
|
||||
- (NSDockTilePtr)dockTile;
|
||||
@end
|
||||
#else
|
||||
#include <AppKit/NSDockTile.h>
|
||||
typedef NSDockTile * NSDockTilePtr;
|
||||
#endif
|
||||
|
||||
NSDockTilePtr _dockTile;
|
||||
NSImageView *_applicationIconView;
|
||||
NSImageView *_overlayIconView;
|
||||
|
||||
BOOL hasDockTile() {
|
||||
if (_dockTile != nil)
|
||||
return YES;
|
||||
if ([NSApp respondsToSelector:@selector(dockTile)])
|
||||
_dockTile = [NSApp dockTile];
|
||||
return _dockTile != nil;
|
||||
}
|
||||
|
||||
// Using a NSProgressIndicator as a sub-view of the NSDockTile view does not work properly.
|
||||
// The progress indicator is grayed out and display no progress. So instead the bar is drawn
|
||||
// manually, which is a bit more work :(
|
||||
|
||||
MacOSXTaskbarManager::MacOSXTaskbarManager() : _progress(-1.0) {
|
||||
_dockTile = nil;
|
||||
_applicationIconView = nil;
|
||||
_overlayIconView = nil;
|
||||
}
|
||||
|
||||
MacOSXTaskbarManager::~MacOSXTaskbarManager() {
|
||||
clearApplicationIconView();
|
||||
}
|
||||
|
||||
void MacOSXTaskbarManager::initApplicationIconView() {
|
||||
if (!hasDockTile())
|
||||
return;
|
||||
if (_applicationIconView == nil) {
|
||||
_applicationIconView = [[NSImageView alloc] init];
|
||||
[_applicationIconView setImage:[NSApp applicationIconImage]];
|
||||
[_dockTile performSelector:@selector(setContentView:) withObject:_applicationIconView];
|
||||
}
|
||||
}
|
||||
|
||||
void MacOSXTaskbarManager::clearApplicationIconView() {
|
||||
if (!hasDockTile())
|
||||
return;
|
||||
[_dockTile performSelector:@selector(setContentView:) withObject:nil];
|
||||
[_applicationIconView release];
|
||||
_applicationIconView = nil;
|
||||
}
|
||||
|
||||
void MacOSXTaskbarManager::initOverlayIconView() {
|
||||
if (!hasDockTile())
|
||||
return;
|
||||
if (_overlayIconView == nil) {
|
||||
const double overlaySize = 0.75;
|
||||
initApplicationIconView();
|
||||
NSSize size = [_applicationIconView frame].size;
|
||||
_overlayIconView = [[NSImageView alloc] initWithFrame:NSMakeRect(size.width * (1.0-overlaySize), 0.0f, size.width * overlaySize, size.height * overlaySize)];
|
||||
[_overlayIconView setImageAlignment:NSImageAlignBottomRight];
|
||||
[_applicationIconView addSubview:_overlayIconView];
|
||||
[_overlayIconView release];
|
||||
}
|
||||
}
|
||||
|
||||
void MacOSXTaskbarManager::clearOverlayIconView() {
|
||||
if (_progress < 0.0)
|
||||
clearApplicationIconView();
|
||||
else
|
||||
[_overlayIconView removeFromSuperview];
|
||||
_overlayIconView = nil;
|
||||
}
|
||||
|
||||
void MacOSXTaskbarManager::setOverlayIcon(const Common::String &name, const Common::String &description) {
|
||||
if (!hasDockTile())
|
||||
return;
|
||||
|
||||
if (name.empty()) {
|
||||
clearOverlayIconView();
|
||||
[_dockTile performSelector:@selector(display)];
|
||||
return;
|
||||
}
|
||||
|
||||
Common::Path path = getIconPath(name, ".png");
|
||||
if (path.empty())
|
||||
return;
|
||||
|
||||
initOverlayIconView();
|
||||
|
||||
CFStringRef imageFile = CFStringCreateWithCString(0, path.toString(Common::Path::kNativeSeparator).c_str(), kCFStringEncodingASCII);
|
||||
NSImage *image = [[NSImage alloc] initWithContentsOfFile:(NSString *)imageFile];
|
||||
[_overlayIconView setImage:image];
|
||||
[image release];
|
||||
CFRelease(imageFile);
|
||||
|
||||
[_dockTile performSelector:@selector(display)];
|
||||
}
|
||||
|
||||
void MacOSXTaskbarManager::setProgressValue(int completed, int total) {
|
||||
if (!hasDockTile())
|
||||
return;
|
||||
|
||||
if (total > 0)
|
||||
_progress = (double)completed / (double)total;
|
||||
else if (_progress < 0)
|
||||
_progress = 0.0;
|
||||
|
||||
NSImage *mainIcon = [[NSApp applicationIconImage] copy];
|
||||
double barSize = [mainIcon size].width;
|
||||
double progressSize = barSize * _progress;
|
||||
[mainIcon lockFocus];
|
||||
[[NSColor colorWithDeviceRed:(40.0/255.0) green:(120.0/255.0) blue:(255.0/255.0) alpha:0.78] set];
|
||||
[NSBezierPath fillRect:NSMakeRect(0, 0, progressSize, 11)];
|
||||
[[NSColor colorWithDeviceRed:(241.0/255.0) green:(241.0/255.0) blue:(241.0/255.0) alpha:0.78] set];
|
||||
[NSBezierPath fillRect:NSMakeRect(progressSize, 0, barSize-progressSize, 11)];
|
||||
[mainIcon unlockFocus];
|
||||
|
||||
initApplicationIconView();
|
||||
[_applicationIconView setImage:mainIcon];
|
||||
[mainIcon release];
|
||||
|
||||
[_dockTile performSelector:@selector(display)];
|
||||
}
|
||||
|
||||
void MacOSXTaskbarManager::setProgressState(TaskbarProgressState state) {
|
||||
if (!hasDockTile())
|
||||
return;
|
||||
|
||||
// Only support two states: visible and not visible.
|
||||
if (state == kTaskbarNoProgress) {
|
||||
_progress = -1.0;
|
||||
if (_overlayIconView == nil)
|
||||
clearApplicationIconView();
|
||||
else if (_applicationIconView != nil)
|
||||
[_applicationIconView setImage:[NSApp applicationIconImage]];
|
||||
return;
|
||||
}
|
||||
|
||||
setProgressValue(-1, -1);
|
||||
}
|
||||
|
||||
void MacOSXTaskbarManager::setCount(int count) {
|
||||
if (!hasDockTile())
|
||||
return;
|
||||
|
||||
if (count > 0)
|
||||
[_dockTile performSelector:@selector(setBadgeLabel:) withObject:[NSString stringWithFormat:@"%d", count]];
|
||||
else
|
||||
[_dockTile performSelector:@selector(setBadgeLabel:) withObject:nil];
|
||||
}
|
||||
|
||||
void MacOSXTaskbarManager::notifyError() {
|
||||
if (!hasDockTile())
|
||||
return;
|
||||
|
||||
// NSImageNameCaution was introduced in 10.6.
|
||||
// For compatibility with older systems we should use something else (e.g. overlay label
|
||||
// or our own icon).
|
||||
//initOverlayIconView();
|
||||
//[_overlayIconView setImage:[NSImage imageNamed:NSImageNameCaution]];
|
||||
//[_dockTile performSelector:@selector(display)];
|
||||
}
|
||||
|
||||
void MacOSXTaskbarManager::clearError() {
|
||||
if (!hasDockTile())
|
||||
return;
|
||||
|
||||
clearOverlayIconView();
|
||||
[_dockTile performSelector:@selector(display)];
|
||||
return;
|
||||
}
|
||||
|
||||
void MacOSXTaskbarManager::addRecent(const Common::String &name, const Common::String &description) {
|
||||
//warning("[MacOSXTaskbarManager::addRecent] Adding recent list entry: %s (%s)", name.c_str(), description.c_str());
|
||||
|
||||
if (!hasDockTile())
|
||||
return;
|
||||
|
||||
// Store the game, description and icon in user preferences.
|
||||
// The NSDockTilePlugin will retrieve them there to list them in the dock tile menu.
|
||||
|
||||
CFStringRef gameName = CFStringCreateWithCString(0, name.c_str(), kCFStringEncodingASCII);
|
||||
CFStringRef desc = CFStringCreateWithCString(0, description.c_str(), kCFStringEncodingASCII);
|
||||
|
||||
// First build the dictionary for this game.
|
||||
NSMutableDictionary *dict = [[NSMutableDictionary alloc] init];
|
||||
[dict setObject:(NSString *)gameName forKey:@"game"];
|
||||
[dict setObject:(NSString *)desc forKey:@"description"];
|
||||
|
||||
// Icon
|
||||
Common::Path iconPath = getIconPath(name, ".png");
|
||||
if (!iconPath.empty()) {
|
||||
CFStringRef icon = CFStringCreateWithCString(0, iconPath.toString(Common::Path::kNativeSeparator).c_str(), kCFStringEncodingASCII);
|
||||
[dict setObject:(NSString *)icon forKey:@"icon"];
|
||||
CFRelease(icon);
|
||||
}
|
||||
|
||||
// Retrieve the current list of recent items and update it.
|
||||
NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
|
||||
NSArray *oldArray = [defaults arrayForKey:@"recentGames"];
|
||||
if (oldArray == nil) {
|
||||
[defaults setObject:[NSArray arrayWithObject:dict] forKey:@"recentGames"];
|
||||
} else {
|
||||
NSMutableArray *newArray = [[NSMutableArray alloc] initWithArray:oldArray];
|
||||
// Insert the new game at the start
|
||||
[newArray insertObject:dict atIndex:0];
|
||||
// If the game was already present in the array, remove it
|
||||
for (unsigned int i = 1 ; i < [newArray count] ; ++i) {
|
||||
NSDictionary *oldDict = [newArray objectAtIndex:i];
|
||||
if (oldDict == nil)
|
||||
continue;
|
||||
NSString *oldGame = [oldDict objectForKey:@"game"];
|
||||
if (oldGame != nil && [oldGame isEqualToString:(NSString*)gameName]) {
|
||||
[newArray removeObjectAtIndex:i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
// And make sure we limit the size of the array to 5 games
|
||||
if ([newArray count] > 5)
|
||||
[newArray removeLastObject];
|
||||
[defaults setObject:newArray forKey:@"recentGames"];
|
||||
[newArray release];
|
||||
}
|
||||
|
||||
// Finally release the dictionary
|
||||
[dict release];
|
||||
CFRelease(gameName);
|
||||
CFRelease(desc);
|
||||
}
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user