Initial commit
This commit is contained in:
263
backends/plugins/wii/plugin.ld
Normal file
263
backends/plugins/wii/plugin.ld
Normal file
@@ -0,0 +1,263 @@
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/*
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* Linkscript for Wii
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*/
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OUTPUT_FORMAT("elf32-powerpc", "elf32-powerpc", "elf32-powerpc");
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OUTPUT_ARCH(powerpc:common);
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PHDRS
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{
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plugin PT_LOAD FLAGS(7);
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}
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SECTIONS
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{
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. = 0x81000000;
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/* Program */
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.init :
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{
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KEEP (*crt0.o(*.init))
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KEEP (*(.init))
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} :plugin = 0
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.plt : { *(.plt) }
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.interp : { *(.interp) }
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.hash : { *(.hash) }
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.dynsym : { *(.dynsym) }
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.dynstr : { *(.dynstr) }
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.gnu.version : { *(.gnu.version) }
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.gnu.version_d : { *(.gnu.version_d) }
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.gnu.version_r : { *(.gnu.version_r) }
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.rel.init : { *(.rel.init) }
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.rela.init : { *(.rela.init) }
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.rel.text : { *(.rel.text .rel.text.* .rel.gnu.linkonce.t.*) }
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.rela.text : { *(.rela.text .rela.text.* .rela.gnu.linkonce.t.*) }
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.rel.fini : { *(.rel.fini) }
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.rela.fini : { *(.rela.fini) }
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.rel.rodata : { *(.rel.rodata .rel.rodata.* .rel.gnu.linkonce.r.*) }
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.rela.rodata : { *(.rela.rodata .rela.rodata.* .rela.gnu.linkonce.r.*) }
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.rel.data : { *(.rel.data .rel.data.* .rel.gnu.linkonce.d.*) }
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.rela.data : { *(.rela.data .rela.data.* .rela.gnu.linkonce.d.*) }
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.rel.tdata : { *(.rel.tdata .rel.tdata.* .rel.gnu.linkonce.td.*) }
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.rela.tdata : { *(.rela.tdata .rela.tdata.* .rela.gnu.linkonce.td.*) }
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.rel.tbss : { *(.rel.tbss .rel.tbss.* .rel.gnu.linkonce.tb.*) }
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.rela.tbss : { *(.rela.tbss .rela.tbss.* .rela.gnu.linkonce.tb.*) }
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.rel.ctors : { *(.rel.ctors) }
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.rela.ctors : { *(.rela.ctors) }
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.rel.dtors : { *(.rel.dtors) }
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.rela.dtors : { *(.rela.dtors) }
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.rel.got : { *(.rel.got) }
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.rela.got : { *(.rela.got) }
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.rela.got1 : { *(.rela.got1) }
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.rela.got2 : { *(.rela.got2) }
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.rel.sdata : { *(.rel.sdata .rel.sdata.* .rel.gnu.linkonce.s.*) }
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.rela.sdata : { *(.rela.sdata .rela.sdata.* .rela.gnu.linkonce.s.*) }
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.rel.sbss : { *(.rel.sbss .rel.sbss.* .rel.gnu.linkonce.sb.*) }
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.rela.sbss : { *(.rela.sbss .rela.sbss.* .rel.gnu.linkonce.sb.*) }
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.rel.sdata2 : { *(.rel.sdata2 .rel.sdata2.* .rel.gnu.linkonce.s2.*) }
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.rela.sdata2 : { *(.rela.sdata2 .rela.sdata2.* .rela.gnu.linkonce.s2.*) }
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.rel.sbss2 : { *(.rel.sbss2 .rel.sbss2.* .rel.gnu.linkonce.sb2.*) }
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.rela.sbss2 : { *(.rela.sbss2 .rela.sbss2.* .rela.gnu.linkonce.sb2.*) }
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.rel.bss : { *(.rel.bss .rel.bss.* .rel.gnu.linkonce.b.*) }
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.rela.bss : { *(.rela.bss .rela.bss.* .rela.gnu.linkonce.b.*) }
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.rel.plt : { *(.rel.plt) }
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.rela.plt : { *(.rela.plt) }
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.text :
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{
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*(.text)
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*(.text.*)
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/* .gnu.warning sections are handled specially by elf32.em. */
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*(.gnu.warning)
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*(.gnu.linkonce.t.*)
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. = ALIGN(32); /* REQUIRED. LD is flaky without it. */
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} = 0
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.fini :
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{
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KEEP (*(.fini))
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. = ALIGN(32); /* REQUIRED. LD is flaky without it. */
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} = 0
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PROVIDE (__etext = .);
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PROVIDE (_etext = .);
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PROVIDE (etext = .);
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.rodata : { *(.rodata) *(.rodata.*) *(.gnu.linkonce.r.*) }
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.rodata1 : { *(.rodata1) }
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.sdata2 : { *(.sdata2) *(.sdata2.*) *(.gnu.linkonce.s2.*) }
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.sbss2 : { *(.sbss2) *(.sbss2.*) *(.gnu.linkonce.sb2.*) }
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/* Adjust the address for the data segment. We want to adjust up to
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the same address within the page on the next page up. */
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/* Ensure the __preinit_array_start label is properly aligned. We
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could instead move the label definition inside the section, but
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the linker would then create the section even if it turns out to
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be empty, which isn't pretty. */
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. = ALIGN(32 / 8);
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PROVIDE (__preinit_array_start = .);
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.preinit_array : { *(.preinit_array) }
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PROVIDE (__preinit_array_end = .);
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PROVIDE (__init_array_start = .);
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.init_array : { *(.init_array) }
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PROVIDE (__init_array_end = .);
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PROVIDE (__fini_array_start = .);
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.fini_array : { *(.fini_array) }
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PROVIDE (__fini_array_end = .);
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.data :
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{
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*(.data)
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*(.data.*)
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*(.gnu.linkonce.d.*)
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SORT(CONSTRUCTORS)
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. = ALIGN(32); /* REQUIRED. LD is flaky without it. */
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}
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.data1 : { *(.data1) }
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.tdata : { *(.tdata .tdata.* .gnu.linkonce.td.*) }
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.tbss : { *(.tbss .tbss.* .gnu.linkonce.tb.*) *(.tcommon) }
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.eh_frame : { KEEP (*(.eh_frame)) }
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.gcc_except_table : { *(.gcc_except_table) }
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.fixup : { *(.fixup) }
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.got1 : { *(.got1) }
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.got2 : { *(.got2) }
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.dynamic : { *(.dynamic) }
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.ctors :
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{
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___plugin_ctors = .;
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KEEP (*(SORT(.ctors.*)))
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KEEP (*(.ctors))
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___plugin_ctors_end = .;
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. = ALIGN(32); /* REQUIRED. LD is flaky without it. */
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}
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.dtors :
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{
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___plugin_dtors = .;
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KEEP (*(SORT(.dtors.*)))
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KEEP (*(.dtors))
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___plugin_dtors_end = .;
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. = ALIGN(32); /* REQUIRED. LD is flaky without it. */
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}
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.jcr : { KEEP (*(.jcr)) }
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.got : { *(.got.plt) *(.got) }
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/* We want the small data sections together, so single-instruction offsets
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can access them all, and initialized data all before uninitialized, so
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we can shorten the on-disk segment size. */
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.sdata :
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{
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*(.sdata)
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*(.sdata.*)
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*(.gnu.linkonce.s.*)
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. = ALIGN(32); /* REQUIRED. LD is flaky without it. */
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}
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_edata = .;
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PROVIDE (edata = .);
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.sbss :
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{
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__sbss_start = .;
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PROVIDE (__sbss_start = .);
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PROVIDE (___sbss_start = .);
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*(.dynsbss)
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*(.sbss)
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*(.sbss.*)
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*(.gnu.linkonce.sb.*)
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*(.scommon)
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PROVIDE (__sbss_end = .);
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PROVIDE (___sbss_end = .);
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. = ALIGN(32); /* REQUIRED. LD is flaky without it. */
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__sbss_end = .;
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}
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.bss :
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{
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__bss_start = .;
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PROVIDE (__bss_start = .);
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*(.dynbss)
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*(.bss)
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*(.bss.*)
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*(.gnu.linkonce.b.*)
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*(COMMON)
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/* Align here to ensure that the .bss section occupies space up to
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_end. Align after .bss to ensure correct alignment even if the
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.bss section disappears because there are no input sections. */
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. = ALIGN(32);
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PROVIDE (__bss_end = .);
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__bss_end = .;
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}
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_end = .;
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PROVIDE(end = .);
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/* Stabs debugging sections. */
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.stab 0 : { *(.stab) }
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.stabstr 0 : { *(.stabstr) }
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.stab.excl 0 : { *(.stab.excl) }
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.stab.exclstr 0 : { *(.stab.exclstr) }
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.stab.index 0 : { *(.stab.index) }
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.stab.indexstr 0 : { *(.stab.indexstr) }
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.comment 0 : { *(.comment) }
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/* DWARF debug sections.
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Symbols in the DWARF debugging sections are relative to the beginning
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of the section so we begin them at 0. */
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/* DWARF 1 */
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.debug 0 : { *(.debug) }
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.line 0 : { *(.line) }
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/* GNU DWARF 1 extensions */
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.debug_srcinfo 0 : { *(.debug_srcinfo) }
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.debug_sfnames 0 : { *(.debug_sfnames) }
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/* DWARF 1.1 and DWARF 2 */
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.debug_aranges 0 : { *(.debug_aranges) }
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.debug_pubnames 0 : { *(.debug_pubnames) }
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/* DWARF 2 */
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.debug_info 0 : { *(.debug_info) }
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.debug_abbrev 0 : { *(.debug_abbrev) }
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.debug_line 0 : { *(.debug_line) }
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.debug_frame 0 : { *(.debug_frame) }
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.debug_str 0 : { *(.debug_str) }
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.debug_loc 0 : { *(.debug_loc) }
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.debug_macinfo 0 : { *(.debug_macinfo) }
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/* SGI/MIPS DWARF 2 extensions */
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.debug_weaknames 0 : { *(.debug_weaknames) }
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.debug_funcnames 0 : { *(.debug_funcnames) }
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.debug_typenames 0 : { *(.debug_typenames) }
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.debug_varnames 0 : { *(.debug_varnames) }
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/* These must appear regardless of . */
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}
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__isIPL = 0;
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__stack_addr = (__bss_start + SIZEOF(.bss) + 0x20000 + 7) & (-8);
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__stack_end = (__bss_start + SIZEOF(.bss));
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__intrstack_addr = (__stack_addr + 0x4000);
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__intrstack_end = (__stack_addr);
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__Arena1Lo = (__intrstack_addr + 31) & (-32);
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__Arena1Hi = (0x816ffff0);
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__Arena2Lo = (0x90002000);
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__Arena2Hi = (0x933E0000);
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__gxregs = (__Arena1Hi + 31) & (-32);
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__ipcbufferLo = (0x933e0000);
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__ipcbufferHi = (0x93400000);
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/* for backward compatibility with old crt0 */
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PROVIDE (__stack = (0x816ffff0));
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PROVIDE(__isIPL = __isIPL);
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PROVIDE(__stack_addr = __stack_addr);
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PROVIDE(__stack_end = __stack_end);
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PROVIDE(__intrstack_addr = __intrstack_addr);
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PROVIDE(__intrstack_end = __intrstack_end);
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PROVIDE(__Arena1Lo = __Arena1Lo);
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PROVIDE(__Arena1Hi = __Arena1Hi);
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PROVIDE(__Arena2Lo = __Arena2Lo);
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PROVIDE(__Arena2Hi = __Arena2Hi);
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PROVIDE(__ipcbufferLo = __ipcbufferLo);
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PROVIDE(__ipcbufferHi = __ipcbufferHi);
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PROVIDE(__gxregs = __gxregs);
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46
backends/plugins/wii/wii-provider.cpp
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46
backends/plugins/wii/wii-provider.cpp
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@@ -0,0 +1,46 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#define FORBIDDEN_SYMBOL_EXCEPTION_printf
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#include "common/scummsys.h"
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#if defined(DYNAMIC_MODULES) && defined(__WII__)
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#include <malloc.h>
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#include <ogc/cache.h>
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#include "backends/plugins/wii/wii-provider.h"
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#include "backends/plugins/elf/ppc-loader.h"
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class WiiDLObject final : public PPCDLObject {
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protected:
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void flushDataCache(void *ptr, uint32 len) const override {
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DCFlushRange(ptr, len);
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ICInvalidateRange(ptr, len);
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}
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};
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Plugin *WiiPluginProvider::createPlugin(const Common::FSNode &node) const {
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return new TemplatedELFPlugin<WiiDLObject>(node.getPath());
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}
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#endif // defined(DYNAMIC_MODULES) && defined(__WII__)
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36
backends/plugins/wii/wii-provider.h
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36
backends/plugins/wii/wii-provider.h
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@@ -0,0 +1,36 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
* GNU General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#if defined(DYNAMIC_MODULES) && defined(__WII__)
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#ifndef BACKENDS_PLUGINS_WII_PROVIDER_H
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#define BACKENDS_PLUGINS_WII_PROVIDER_H
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#include "backends/plugins/elf/elf-provider.h"
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class WiiPluginProvider final : public ELFPluginProvider {
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public:
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Plugin *createPlugin(const Common::FSNode &node) const override;
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};
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#endif // BACKENDS_PLUGINS_WII_PROVIDER_H
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#endif // defined(DYNAMIC_MODULES) && defined(__WII__)
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Block a user