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backends/plugins/psp/psp-provider.cpp
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45
backends/plugins/psp/psp-provider.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
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#include "common/scummsys.h"
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#if defined(DYNAMIC_MODULES) && defined(__PSP__)
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#include <psputils.h>
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#include <psputilsforkernel.h>
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#include "backends/plugins/psp/psp-provider.h"
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#include "backends/plugins/elf/mips-loader.h"
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class PSPDLObject : public MIPSDLObject {
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protected:
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virtual void flushDataCache(void *ptr, uint32 len) const {
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sceKernelDcacheWritebackRange(ptr, len);
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sceKernelIcacheInvalidateRange(ptr, len);
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}
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};
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Plugin *PSPPluginProvider::createPlugin(const Common::FSNode &node) const {
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return new TemplatedELFPlugin<PSPDLObject>(node.getPath());
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}
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#endif // defined(DYNAMIC_MODULES) && defined(__PSP__)
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