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177
backends/plugins/elf/memory-manager.cpp
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177
backends/plugins/elf/memory-manager.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/scummsys.h"
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#if defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER)
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#include "backends/plugins/elf/memory-manager.h"
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#include "common/debug.h"
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#include "common/util.h"
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#include <malloc.h>
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namespace Common {
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DECLARE_SINGLETON(ELFMemoryManager);
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}
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ELFMemoryManager::ELFMemoryManager() :
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_heap(0), _heapSize(0), _heapAlign(0),
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_trackAllocs(false), _measuredSize(0), _measuredAlign(0),
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_bytesAllocated(0) {}
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ELFMemoryManager::~ELFMemoryManager() {
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free(_heap);
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_heap = 0;
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}
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void ELFMemoryManager::trackPlugin(bool value) {
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assert(!_heap);
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if (value == _trackAllocs)
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return;
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_trackAllocs = value;
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if (_trackAllocs) { // start measuring
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// start tracking allocations
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_measuredAlign = 0;
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} else { // we're done measuring
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// get the total allocated size
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uint32 measuredSize = _allocList.back().end() - _allocList.front().start;
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_heapSize = MAX(_heapSize, measuredSize);
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_heapAlign = MAX(_heapAlign, _measuredAlign);
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_allocList.clear();
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_bytesAllocated = 0; // reset
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debug(2, "measured a plugin of size %d. Max size %d. Max align %d", measuredSize, _heapSize, _heapAlign);
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}
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}
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void ELFMemoryManager::trackAlloc(uint32 align, uint32 size) {
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if (!_measuredAlign)
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_measuredAlign = align;
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// use the allocate function to simulate allocation
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allocateOnHeap(align, size);
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}
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void ELFMemoryManager::allocateHeap() {
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if (!_heapSize) {
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warning("ELFMemoryManager: Unable to allocate the heap as its size could not be determined.");
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return;
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}
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// The memory manager should only allocate once
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assert (!_heap);
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// clear the list
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_allocList.clear();
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_bytesAllocated = 0;
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debug(2, "ELFMemoryManager: allocating %d bytes aligned at %d as the \
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plugin heap", _heapSize, _heapAlign);
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// prepare the heap
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if (_heapAlign)
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_heap = ::memalign(_heapAlign, _heapSize);
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else
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_heap = ::malloc(_heapSize);
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assert(_heap);
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}
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void *ELFMemoryManager::pluginAllocate(uint32 size) {
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if (_heap) {
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return pluginAllocate(sizeof(void *), size);
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}
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return ::malloc(size);
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}
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void *ELFMemoryManager::pluginAllocate(uint32 align, uint32 size) {
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if (_heap) {
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return allocateOnHeap(align, size);
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}
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return ::memalign(align, size);
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}
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void ELFMemoryManager::pluginDeallocate(void *ptr) {
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if (_heap) {
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return deallocateFromHeap(ptr);
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}
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return ::free(ptr);
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}
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// Allocate space for the request in our heap
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void *ELFMemoryManager::allocateOnHeap(uint32 align, uint32 size) {
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byte *lastAddress = (byte *)_heap;
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// We can't allow allocations smaller than sizeof(Allocation). This could
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// only be from non-plugin allocations and would cause infinite recursion
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// when allocating our Allocation in the list.
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if (size <= sizeof(Allocation))
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return 0;
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Common::List<Allocation>::iterator i;
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for (i = _allocList.begin(); i != _allocList.end(); i++) {
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if (i->start - lastAddress > (int)size)
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break;
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lastAddress = i->end();
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// align to desired alignment
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if (align) {
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lastAddress = (byte *)( ((uint32)lastAddress + align - 1) & ~(align - 1) );
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}
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}
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// Check if we exceeded our heap limit
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// We skip this case if we're only tracking allocations
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if (!_trackAllocs && ((uint32)lastAddress + size > (uint32)_heap + _heapSize)) {
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debug(2, "failed to find space to allocate %d bytes", size);
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return 0;
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}
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_allocList.insert(i, Allocation(lastAddress, size));
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_bytesAllocated += size;
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debug(7, "ELFMemoryManager: allocated %d bytes at %p. Total %d bytes",
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size, lastAddress, _bytesAllocated);
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return lastAddress;
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}
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void ELFMemoryManager::deallocateFromHeap(void *ptr) {
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Common::List<Allocation>::iterator i;
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for (i = _allocList.begin(); i != _allocList.end(); i++) {
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if (i->start == ptr) {
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_bytesAllocated -= (*i).size;
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debug(7, "ELFMemoryManager: freed %d bytes at %p. Total %d bytes",
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(*i).size, (*i).start, _bytesAllocated);
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_allocList.erase(i);
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break;
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}
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}
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}
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#endif /* defined(DYNAMIC_MODULES) && defined(USE_ELF_LOADER) */
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