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139
backends/platform/sdl/ps3/ps3.cpp
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139
backends/platform/sdl/ps3/ps3.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
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#define FORBIDDEN_SYMBOL_EXCEPTION_time_h // sys/stat.h includes sys/time.h
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#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
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#include "common/scummsys.h"
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#include "common/config-manager.h"
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#include "common/translation.h"
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#include "backends/platform/sdl/ps3/ps3.h"
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#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
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#include "backends/saves/default/default-saves.h"
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#include "backends/fs/ps3/ps3-fs-factory.h"
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#include "backends/events/ps3sdl/ps3sdl-events.h"
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#include "backends/keymapper/hardware-input.h"
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#include <dirent.h>
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#include <sys/stat.h>
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static const Common::HardwareInputTableEntry playstationJoystickButtons[] = {
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{ "JOY_A", Common::JOYSTICK_BUTTON_A, _s("Cross") },
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{ "JOY_B", Common::JOYSTICK_BUTTON_B, _s("Circle") },
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{ "JOY_X", Common::JOYSTICK_BUTTON_X, _s("Square") },
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{ "JOY_Y", Common::JOYSTICK_BUTTON_Y, _s("Triangle") },
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{ "JOY_BACK", Common::JOYSTICK_BUTTON_BACK, _s("Select") },
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{ "JOY_GUIDE", Common::JOYSTICK_BUTTON_GUIDE, _s("PS") },
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{ "JOY_START", Common::JOYSTICK_BUTTON_START, _s("Start") },
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{ "JOY_LEFT_STICK", Common::JOYSTICK_BUTTON_LEFT_STICK, _s("L3") },
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{ "JOY_RIGHT_STICK", Common::JOYSTICK_BUTTON_RIGHT_STICK, _s("R3") },
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{ "JOY_LEFT_SHOULDER", Common::JOYSTICK_BUTTON_LEFT_SHOULDER, _s("L1") },
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{ "JOY_RIGHT_SHOULDER", Common::JOYSTICK_BUTTON_RIGHT_SHOULDER, _s("R1") },
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{ "JOY_UP", Common::JOYSTICK_BUTTON_DPAD_UP, _s("D-pad Up") },
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{ "JOY_DOWN", Common::JOYSTICK_BUTTON_DPAD_DOWN, _s("D-pad Down") },
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{ "JOY_LEFT", Common::JOYSTICK_BUTTON_DPAD_LEFT, _s("D-pad Left") },
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{ "JOY_RIGHT", Common::JOYSTICK_BUTTON_DPAD_RIGHT, _s("D-pad Right") },
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{ nullptr, 0, nullptr }
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};
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static const Common::AxisTableEntry playstationJoystickAxes[] = {
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{ "JOY_LEFT_TRIGGER", Common::JOYSTICK_AXIS_LEFT_TRIGGER, Common::kAxisTypeHalf, _s("L2") },
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{ "JOY_RIGHT_TRIGGER", Common::JOYSTICK_AXIS_RIGHT_TRIGGER, Common::kAxisTypeHalf, _s("R2") },
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{ "JOY_LEFT_STICK_X", Common::JOYSTICK_AXIS_LEFT_STICK_X, Common::kAxisTypeFull, _s("Left Stick X") },
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{ "JOY_LEFT_STICK_Y", Common::JOYSTICK_AXIS_LEFT_STICK_Y, Common::kAxisTypeFull, _s("Left Stick Y") },
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{ "JOY_RIGHT_STICK_X", Common::JOYSTICK_AXIS_RIGHT_STICK_X, Common::kAxisTypeFull, _s("Right Stick X") },
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{ "JOY_RIGHT_STICK_Y", Common::JOYSTICK_AXIS_RIGHT_STICK_Y, Common::kAxisTypeFull, _s("Right Stick Y") },
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{ nullptr, 0, Common::kAxisTypeFull, nullptr }
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};
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int access(const char *pathname, int mode) {
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struct stat sb;
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if (stat(pathname, &sb) == -1) {
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return -1;
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}
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return 0;
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}
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void OSystem_PS3::init() {
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// Initialze File System Factory
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_fsFactory = new PS3FilesystemFactory();
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// Invoke parent implementation of this method
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OSystem_SDL::init();
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}
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void OSystem_PS3::initBackend() {
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ConfMan.set("joystick_num", 0);
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ConfMan.registerDefault("fullscreen", true);
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ConfMan.registerDefault("aspect_ratio", true);
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ConfMan.setBool("fullscreen", true);
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if (!ConfMan.hasKey("aspect_ratio"))
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ConfMan.setBool("aspect_ratio", true);
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// Create the savefile manager
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if (_savefileManager == 0)
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_savefileManager = new DefaultSaveFileManager(PREFIX "/saves");
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// Event source
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if (_eventSource == 0)
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_eventSource = new PS3SdlEventSource();
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// Invoke parent implementation of this method
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OSystem_SDL::initBackend();
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}
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Common::Path OSystem_PS3::getDefaultConfigFileName() {
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return PREFIX "/scummvm.ini";
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}
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Common::Path OSystem_PS3::getDefaultLogFileName() {
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return PREFIX "/scummvm.log";
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}
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Common::HardwareInputSet *OSystem_PS3::getHardwareInputSet() {
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using namespace Common;
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CompositeHardwareInputSet *inputSet = new CompositeHardwareInputSet();
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// Users may use USB / bluetooth mice and keyboards
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inputSet->addHardwareInputSet(new MouseHardwareInputSet(defaultMouseButtons));
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inputSet->addHardwareInputSet(new KeyboardHardwareInputSet(defaultKeys, defaultModifiers));
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inputSet->addHardwareInputSet(new JoystickHardwareInputSet(playstationJoystickButtons, playstationJoystickAxes));
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return inputSet;
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}
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bool OSystem_PS3::hasFeature(Feature f) {
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if (f == kFeatureDisplayLogFile ||
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f == kFeatureFullscreenMode ||
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f == kFeatureIconifyWindow ||
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f == kFeatureOpenUrl ||
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f == kFeatureSystemBrowserDialog ||
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f == kFeatureClipboardSupport) {
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return false;
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}
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return OSystem_SDL::hasFeature(f);
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}
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