Initial commit
This commit is contained in:
57
backends/platform/samsungtv/main.cpp
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57
backends/platform/samsungtv/main.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
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#include "common/scummsys.h"
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#if defined(SAMSUNGTV)
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#include "backends/platform/samsungtv/samsungtv.h"
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#include "backends/plugins/sdl/sdl-provider.h"
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#include "base/main.h"
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#include <unistd.h>
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extern "C" int Game_Main(char *path, char *) {
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chdir(path);
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// Create OSystem instance
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g_system = new OSystem_SDL_SamsungTV();
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assert(g_system);
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// Pre initialize the backend
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g_system->init();
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#ifdef DYNAMIC_MODULES
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PluginManager::instance().addPluginProvider(new SDLPluginProvider());
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#endif
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// Invoke the actual ScummVM main entry point:
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int res = scummvm_main(0, 0);
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// Free OSystem
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g_system->destroy();
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return res;
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}
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#endif
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13
backends/platform/samsungtv/module.mk
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13
backends/platform/samsungtv/module.mk
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MODULE := backends/platform/samsungtv
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MODULE_OBJS := \
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main.o \
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samsungtv.o
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# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
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MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
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OBJS := $(MODULE_OBJS) $(OBJS)
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MODULE_DIRS += $(sort $(dir $(MODULE_OBJS)))
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# Hack to ensure the SDL backend is built so we can use OSystem_SDL.
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-include $(srcdir)/backends/platform/sdl/module.mk
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75
backends/platform/samsungtv/samsungtv.cpp
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75
backends/platform/samsungtv/samsungtv.cpp
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@@ -0,0 +1,75 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/scummsys.h"
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#if defined(SAMSUNGTV)
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#include "backends/platform/samsungtv/samsungtv.h"
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#include "backends/events/samsungtvsdl/samsungtvsdl-events.h"
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#include "backends/saves/default/default-saves.h"
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#include "backends/fs/posix/posix-fs.h"
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#include "common/textconsole.h"
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void OSystem_SDL_SamsungTV::initBackend() {
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// Create the savefile manager
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if (_savefileManager == 0) {
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_savefileManager = new DefaultSaveFileManager("/mtd_wiselink/scummvm savegames");
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}
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// Create the events manager
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if (_eventSource == 0)
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_eventSource = new SamsungTVSdlEventSource();
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// Call parent implementation of this method
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OSystem_POSIX::initBackend();
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}
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void OSystem_SDL_SamsungTV::quit() {
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delete this;
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}
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void OSystem_SDL_SamsungTV::fatalError() {
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delete this;
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warning("ScummVM: Fatal internal error.");
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for (;;) {}
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}
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Common::Path OSystem_SDL_SamsungTV::getDefaultConfigFileName() {
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return "/mtd_rwarea/.scummvmrc";
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}
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Common::Path OSystem_SDL_SamsungTV::getDefaultLogFileName() {
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if (!Posix::assureDirectoryExists("/mtd_ram", nullptr)) {
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return Common::Path();
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}
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return "/mtd_ram/scummvm.log";
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}
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bool OSystem_SDL_SamsungTV::hasFeature(Feature f) {
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if (f == kFeatureFullscreenMode)
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return false;
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return OSystem_SDL::hasFeature(f);
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}
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#endif
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43
backends/platform/samsungtv/samsungtv.h
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43
backends/platform/samsungtv/samsungtv.h
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@@ -0,0 +1,43 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PLATFORM_SDL_SAMSUNGTV_H
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#define PLATFORM_SDL_SAMSUNGTV_H
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#if defined(SAMSUNGTV)
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#include "backends/platform/sdl/posix/posix.h"
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class OSystem_SDL_SamsungTV : public OSystem_POSIX {
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public:
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virtual void initBackend();
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virtual void quit();
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virtual void fatalError();
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virtual bool hasFeature(Feature f);
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protected:
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virtual Common::Path getDefaultConfigFileName();
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virtual Common::Path getDefaultLogFileName();
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};
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#endif
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#endif
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