Initial commit
This commit is contained in:
55
backends/platform/psp/dummy.cpp
Normal file
55
backends/platform/psp/dummy.cpp
Normal file
@@ -0,0 +1,55 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
//#include "common/scummsys.h"
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <png.h>
|
||||
#include <sys/socket.h>
|
||||
|
||||
//void userWriteFn(png_structp png_ptr, png_bytep data, png_size_t length) {
|
||||
//}
|
||||
|
||||
//void userFlushFn(png_structp png_ptr) {
|
||||
//}
|
||||
|
||||
// Dummy functions are pulled in so that we don't need to build the plugins with certain libs
|
||||
|
||||
int dummyFunc() {
|
||||
|
||||
// For Broken Sword 2.5
|
||||
volatile int i;
|
||||
i = clock();
|
||||
rename("dummyA", "dummyB");
|
||||
|
||||
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
|
||||
png_set_write_fn(png_ptr, NULL, NULL, NULL);
|
||||
png_infop info_ptr;
|
||||
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
|
||||
png_destroy_write_struct(&png_ptr, &info_ptr);
|
||||
|
||||
// For lua's usage of libc: very heavy usage so it pulls in sockets?
|
||||
setsockopt(0, 0, 0, NULL, 0);
|
||||
getsockopt(0, 0, 0, NULL, NULL);
|
||||
|
||||
return i;
|
||||
}
|
||||
Reference in New Issue
Block a user