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263
backends/platform/libretro/src/libretro-fs.cpp
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263
backends/platform/libretro/src/libretro-fs.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h.
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// Also with clock() in sys/time.h in some Mac OS X SDKs.
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#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
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#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
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#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
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#define FORBIDDEN_SYMBOL_EXCEPTION_getenv
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#define FORBIDDEN_SYMBOL_EXCEPTION_strcat
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#define FORBIDDEN_SYMBOL_EXCEPTION_strcpy
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#define FORBIDDEN_SYMBOL_EXCEPTION_exit // Needed for IRIX's unistd.h
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#include <file/file_path.h>
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#include <retro_dirent.h>
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#include <retro_stat.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include "backends/platform/libretro/include/libretro-fs.h"
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#include "backends/fs/stdiostream.h"
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#include "common/algorithm.h"
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void LibRetroFilesystemNode::setFlags() {
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const char *fspath = _path.c_str();
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_isValid = path_is_valid(fspath);
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_isDirectory = path_is_directory(fspath);
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_isReadable = access(fspath, R_OK) == 0;
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_isWritable = access(_path.c_str(), W_OK) == 0;
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}
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LibRetroFilesystemNode::LibRetroFilesystemNode(const Common::String &p) {
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assert(p.size() > 0);
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// Expand "~/" to the value of the HOME env variable
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if (p.hasPrefix("~/") || p.hasPrefix("~\\")) {
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Common::String homeDir = getHomeDir();
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if (homeDir.empty())
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homeDir = ".";
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// Skip over the tilda. We know that p contains at least
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// two chars, so this is safe:
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_path = homeDir + (p.c_str() + 1);
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} else
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_path = p;
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char portable_path[_path.size() + 1];
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strcpy(portable_path, _path.c_str());
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pathname_make_slashes_portable(portable_path);
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// Normalize the path (that is, remove unneeded slashes etc.)
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_path = Common::normalizePath(Common::String(portable_path), '/');
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_displayName = Common::lastPathComponent(_path, '/');
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setFlags();
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}
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AbstractFSNode *LibRetroFilesystemNode::getChild(const Common::String &n) const {
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assert(!_path.empty());
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assert(_isDirectory);
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// Make sure the string contains no slashes
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assert(!n.contains('/'));
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// We assume here that _path is already normalized (hence don't bother to call
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// Common::normalizePath on the final path).
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Common::String newPath(_path);
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if (_path.lastChar() != '/')
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newPath += '/';
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newPath += n;
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return makeNode(newPath);
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}
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bool LibRetroFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const {
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assert(_isDirectory);
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struct RDIR *dirp = retro_opendir(_path.c_str());
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if (dirp == NULL)
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return false;
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// loop over dir entries using readdir
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while ((retro_readdir(dirp))) {
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const char *d_name = retro_dirent_get_name(dirp);
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// Skip 'invisible' files if necessary
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if (d_name[0] == '.' && !hidden) {
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continue;
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}
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// Skip '.' and '..' to avoid cycles
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if ((d_name[0] == '.' && d_name[1] == 0) || (d_name[0] == '.' && d_name[1] == '.')) {
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continue;
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}
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// Start with a clone of this node, with the correct path set
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LibRetroFilesystemNode entry(*this);
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entry._displayName = d_name;
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if (_path.lastChar() != '/')
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entry._path += '/';
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entry._path += entry._displayName;
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entry._isValid = true;
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entry._isDirectory = retro_dirent_is_dir(dirp, entry._path.c_str());
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// Skip files that are invalid for some reason (e.g. because we couldn't
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// properly stat them).
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if (!entry._isValid)
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continue;
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// Honor the chosen mode
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if ((mode == Common::FSNode::kListFilesOnly && entry._isDirectory) || (mode == Common::FSNode::kListDirectoriesOnly && !entry._isDirectory))
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continue;
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myList.push_back(new LibRetroFilesystemNode(entry));
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}
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retro_closedir(dirp);
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return true;
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}
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AbstractFSNode *LibRetroFilesystemNode::getParent() const {
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if (_path == "/")
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return 0; // The filesystem root has no parent
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const char *start = _path.c_str();
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const char *end = start + _path.size();
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// Strip of the last component. We make use of the fact that at this
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// point, _path is guaranteed to be normalized
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while (end > start && *(end - 1) != '/')
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end--;
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if (end == start) {
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return 0;
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}
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AbstractFSNode *parent = makeNode(Common::String(start, end));
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if (parent->isDirectory() == false)
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return 0;
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return parent;
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}
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Common::SeekableReadStream *LibRetroFilesystemNode::createReadStream() {
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return StdioStream::makeFromPath(getPath(), StdioStream::WriteMode_Read);
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}
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Common::SeekableWriteStream *LibRetroFilesystemNode::createWriteStream(bool atomic) {
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return StdioStream::makeFromPath(getPath(), atomic ? StdioStream::WriteMode_WriteAtomic : StdioStream::WriteMode_Write);
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}
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bool LibRetroFilesystemNode::createDirectory() {
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if (path_mkdir(_path.c_str()))
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setFlags();
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return _isValid && _isDirectory;
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}
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namespace Posix {
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bool assureDirectoryExists(const Common::String &dir, const char *prefix) {
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// Check whether the prefix exists if one is supplied.
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if (prefix) {
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if (!path_is_valid(prefix)) {
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return false;
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} else if (!path_is_directory(prefix)) {
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return false;
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}
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}
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// Obtain absolute path.
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Common::String path;
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if (prefix) {
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path = prefix;
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path += '/';
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path += dir;
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} else {
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path = dir;
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}
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path = Common::normalizePath(path, '/');
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const Common::String::iterator end = path.end();
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Common::String::iterator cur = path.begin();
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if (*cur == '/')
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++cur;
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do {
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if (cur + 1 != end) {
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if (*cur != '/') {
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continue;
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}
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// It is kind of ugly and against the purpose of Common::String to
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// insert 0s inside, but this is just for a local string and
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// simplifies the code a lot.
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*cur = '\0';
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}
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if (!path_mkdir(path.c_str())) {
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if (errno == EEXIST) {
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if (!path_is_valid(path.c_str())) {
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return false;
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} else if (!path_is_directory(path.c_str())) {
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return false;
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}
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} else {
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return false;
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}
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}
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*cur = '/';
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} while (cur++ != end);
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return true;
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}
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} // End of namespace Posix
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Common::String LibRetroFilesystemNode::getHomeDir(void) {
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Common::String path;
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const char *home = nullptr;
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#ifdef _WIN32
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const char *drv = getenv("HOMEDRIVE");
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const char *pth = getenv("HOMEPATH");
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if (drv && *drv && pth && *pth) {
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Common::String s = Common::String(drv);
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s += pth;
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return s;
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}
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#else
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home = getenv("HOME");
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#endif
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if (home && *home)
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path = home;
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return path;
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}
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