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backends/networking/enet/socket.h
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110
backends/networking/enet/socket.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_NETWORKING_ENET_SOCKET_H
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#define BACKENDS_NETWORKING_ENET_SOCKET_H
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#ifdef WIN32
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// Including winsock2.h will result in errors, we have to define
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// SOCKET ourselves.
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#include <basetsd.h>
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typedef UINT_PTR SOCKET;
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typedef SOCKET ENetSocket;
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#else
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typedef int ENetSocket;
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#endif
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#include "common/str.h"
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namespace Networking {
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namespace ENet {
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class Socket {
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public:
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/**
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* A representation of a raw UDP socket.
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* @param socket Contains the socket itself.
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*/
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Socket(ENetSocket socket);
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~Socket();
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/**
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* Send data to the specified address and port.
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* @param address Address to send data to.
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* @param port Port number to send data to.
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* @param data The data which will be sent.
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* @retval true on successful.
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* @retval false on failure.
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*/
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bool send(const Common::String &address, int port, const char *data);
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/**
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* Checks for received data.
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* @retval true if received data.
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* @retval false otherwise.
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*/
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bool receive();
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/**
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* Get the data received from socket.
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* @return String containing received data.
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* @note receive() must be called and returned true to get actual data.
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*/
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Common::String getData();
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/**
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* Get the host name of received data.
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* @return The host name
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* @note receive() must be called and returned true to get host name.
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*/
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Common::String getHost();
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/**
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* Get the port number of received data.
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* @return The port number
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* @note receive() must be called and returned true to get port.
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*/
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int getPort();
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private:
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/**
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* Representation of the UDP socket.
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*/
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ENetSocket _socket;
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/**
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* String containing the recent data received,
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* @see getData()
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*/
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Common::String _recentData;
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/**
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* String containing the last received host.
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* @see getHost()
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*/
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Common::String _recentHost;
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/**
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* The last last received port number
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* @see getPort()
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*/
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int _recentPort;
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};
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} // End of namespace ENet
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} // End of namespace Networking
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#endif
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