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89
backends/mutex/wii/wii-mutex.cpp
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89
backends/mutex/wii/wii-mutex.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "common/scummsys.h"
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#if defined(__WII__)
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#include "backends/mutex/wii/wii-mutex.h"
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#include <ogc/mutex.h>
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/**
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* Wii mutex implementation
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*/
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class WiiMutexInternal final : public Common::MutexInternal {
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public:
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WiiMutexInternal();
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~WiiMutexInternal() override;
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bool lock() override;
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bool unlock() override;
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private:
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mutex_t _mutex;
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};
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WiiMutexInternal::WiiMutexInternal() {
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s32 res = LWP_MutexInit(&_mutex, true);
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if (res) {
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printf("ERROR creating mutex\n");
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}
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}
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WiiMutexInternal::~WiiMutexInternal() {
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s32 res = LWP_MutexDestroy(_mutex);
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if (res)
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printf("ERROR destroying mutex (%d)\n", res);
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}
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bool WiiMutexInternal::lock() {
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s32 res = LWP_MutexLock(_mutex);
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if (res) {
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printf("ERROR locking mutex (%d)\n", res);
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return false;
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} else {
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return true;
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}
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}
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bool WiiMutexInternal::unlock() {
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s32 res = LWP_MutexUnlock(_mutex);
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if (res) {
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printf("ERROR unlocking mutex (%d)\n", res);
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return false;
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} else {
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return true;
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}
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}
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Common::MutexInternal *createWiiMutexInternal() {
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return new WiiMutexInternal();
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}
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#endif
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29
backends/mutex/wii/wii-mutex.h
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29
backends/mutex/wii/wii-mutex.h
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@@ -0,0 +1,29 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_MUTEX_WII_H
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#define BACKENDS_MUTEX_WII_H
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#include "common/mutex.h"
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Common::MutexInternal *createWiiMutexInternal();
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#endif
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