Initial commit

This commit is contained in:
2026-02-02 04:50:13 +01:00
commit 5b11698731
22592 changed files with 7677434 additions and 0 deletions

View File

@@ -0,0 +1,100 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
// Allow use of stuff in <nds.h>
#define FORBIDDEN_SYMBOL_EXCEPTION_printf
#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
#include "common/scummsys.h"
#if defined(__DS__)
#include "backends/mixer/maxmod/maxmod-mixer.h"
#include "common/system.h"
#include <nds.h>
#include <maxmod9.h>
MaxModMixerManager::MaxModMixerManager(int freq, int bufSize)
:
_freq(freq),
_bufSize(bufSize) {
}
MaxModMixerManager::~MaxModMixerManager() {
// HACK: This is called during the OSystem destructor, but Audio::MixerImpl calls
// mutex functions from OSystem during its destructor, which causes a crash.
// _mixer->setReady(false);
_mixer = 0;
mmStreamClose();
}
mm_word on_stream_request( mm_word length, mm_addr dest, mm_stream_formats format ) {
Audio::MixerImpl *mixer = (Audio::MixerImpl *)g_system->getMixer();
assert(mixer);
mixer->mixCallback((byte *)dest, length * 4);
return length;
}
void MaxModMixerManager::init() {
_mixer = new Audio::MixerImpl(_freq, _bufSize / 4);
assert(_mixer);
mm_ds_system sys;
sys.mod_count = 0;
sys.samp_count = 0;
sys.mem_bank = 0;
mmInit( &sys );
_stream.sampling_rate = _freq;
_stream.buffer_length = _bufSize / 4;
_stream.callback = on_stream_request;
_stream.format = MM_STREAM_16BIT_STEREO;
_stream.thread_stack_size = 0;
// Don't create a thread
_stream.minus_thread_prio = 1;
mmStreamOpen( &_stream );
_mixer->setReady(true);
}
void MaxModMixerManager::suspendAudio() {
mmStreamClose();
_audioSuspended = true;
}
int MaxModMixerManager::resumeAudio() {
if (!_audioSuspended)
return -2;
mmStreamOpen( &_stream );
_audioSuspended = false;
return 0;
}
void MaxModMixerManager::updateAudio() {
if (!_audioSuspended)
mmStreamUpdate();
}
#endif

View File

@@ -0,0 +1,64 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_MIXER_MAXMOD_H
#define BACKENDS_MIXER_MAXMOD_H
#include "backends/mixer/mixer.h"
#include <mm_types.h>
/**
* MaxMod mixer manager. It wraps the actual implementation
* of the Audio:Mixer used by the engine, and sets up
* MaxMod and the callback for the audio mixer implementation.
*/
class MaxModMixerManager : public MixerManager {
public:
MaxModMixerManager(int freq, int bufSize);
virtual ~MaxModMixerManager();
/**
* Initialize and setups the mixer
*/
virtual void init();
/**
* Pauses the audio system
*/
virtual void suspendAudio();
/**
* Resumes the audio system
*/
virtual int resumeAudio();
/**
* Updates the audio system
*/
void updateAudio();
protected:
mm_stream _stream;
int _freq, _bufSize;
};
#endif