Initial commit
This commit is contained in:
333
backends/keymapper/hardware-input.h
Normal file
333
backends/keymapper/hardware-input.h
Normal file
@@ -0,0 +1,333 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef COMMON_HARDWARE_KEY_H
|
||||
#define COMMON_HARDWARE_KEY_H
|
||||
|
||||
#include "common/scummsys.h"
|
||||
|
||||
#include "common/array.h"
|
||||
#include "common/events.h"
|
||||
#include "common/keyboard.h"
|
||||
#include "common/str.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
typedef uint32 HardwareInputCode;
|
||||
|
||||
enum HardwareInputType {
|
||||
/** Empty / invalid input type */
|
||||
kHardwareInputTypeInvalid,
|
||||
/** Keyboard input that sends -up and -down events */
|
||||
kHardwareInputTypeKeyboard,
|
||||
/** Mouse input that sends -up and -down events */
|
||||
kHardwareInputTypeMouse,
|
||||
/** Joystick input that sends -up and -down events */
|
||||
kHardwareInputTypeJoystickButton,
|
||||
/** Joystick input that sends "analog" values */
|
||||
kHardwareInputTypeJoystickHalfAxis,
|
||||
/** Input that sends single events */
|
||||
kHardwareInputTypeCustom
|
||||
};
|
||||
|
||||
/**
|
||||
* Describes an available hardware input
|
||||
*/
|
||||
struct HardwareInput {
|
||||
/** unique id used for saving/loading to config */
|
||||
String id;
|
||||
|
||||
/** Human readable description */
|
||||
U32String description;
|
||||
|
||||
/** Type tag */
|
||||
HardwareInputType type;
|
||||
|
||||
/**
|
||||
* A platform specific unique identifier for an input event
|
||||
* generated when this input is triggered.
|
||||
* This is only relevant when type == kHardwareInputTypeGeneric
|
||||
*/
|
||||
HardwareInputCode inputCode;
|
||||
|
||||
/**
|
||||
* The KeyState that is generated by the back-end
|
||||
* when this hardware key is pressed.
|
||||
* This is only relevant when type == kHardwareInputTypeKeyboard
|
||||
*/
|
||||
KeyState key;
|
||||
|
||||
HardwareInput()
|
||||
: inputCode(0), type(kHardwareInputTypeInvalid) { }
|
||||
|
||||
static HardwareInput createCustom(const String &i, HardwareInputCode ic, const U32String &desc) {
|
||||
return createSimple(kHardwareInputTypeCustom, i, ic, desc);
|
||||
}
|
||||
|
||||
static HardwareInput createKeyboard(const String &i, KeyState ky, const U32String &desc) {
|
||||
HardwareInput hardwareInput;
|
||||
hardwareInput.id = i;
|
||||
hardwareInput.description = desc;
|
||||
hardwareInput.type = kHardwareInputTypeKeyboard;
|
||||
hardwareInput.inputCode = 0;
|
||||
hardwareInput.key = ky;
|
||||
return hardwareInput;
|
||||
}
|
||||
|
||||
static HardwareInput createJoystickButton(const String &i, uint8 button, const U32String &desc) {
|
||||
return createSimple(kHardwareInputTypeJoystickButton, i, button, desc);
|
||||
}
|
||||
|
||||
static HardwareInput createJoystickHalfAxis(const String &i, uint8 axis, bool positiveHalf, const U32String &desc) {
|
||||
return createSimple(kHardwareInputTypeJoystickHalfAxis, i, axis * 2 + (positiveHalf ? 1 : 0), desc);
|
||||
}
|
||||
|
||||
static HardwareInput createMouse(const String &i, uint8 button, const U32String &desc) {
|
||||
return createSimple(kHardwareInputTypeMouse, i, button, desc);
|
||||
}
|
||||
|
||||
private:
|
||||
static HardwareInput createSimple(HardwareInputType type, const String &i, HardwareInputCode ic, const U32String &desc) {
|
||||
HardwareInput hardwareInput;
|
||||
hardwareInput.id = i;
|
||||
hardwareInput.description = desc;
|
||||
hardwareInput.type = type;
|
||||
hardwareInput.inputCode = ic;
|
||||
return hardwareInput;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Entry in a static table of custom backend hardware inputs
|
||||
*/
|
||||
struct HardwareInputTableEntry {
|
||||
const char *hwId;
|
||||
HardwareInputCode code;
|
||||
const char *desc;
|
||||
|
||||
static const HardwareInputTableEntry *findWithCode(const HardwareInputTableEntry *_entries, HardwareInputCode code) {
|
||||
for (const HardwareInputTableEntry *hw = _entries; hw->hwId; hw++) {
|
||||
if (hw->code == code) {
|
||||
return hw;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
static const HardwareInputTableEntry *findWithId(const HardwareInputTableEntry *_entries, const String &id) {
|
||||
for (const HardwareInputTableEntry *hw = _entries; hw->hwId; hw++) {
|
||||
if (id.equals(hw->hwId)) {
|
||||
return hw;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Entry in a static table of available non-modifier keys
|
||||
*/
|
||||
struct KeyTableEntry {
|
||||
const char *hwId;
|
||||
KeyCode keycode;
|
||||
const char *desc;
|
||||
};
|
||||
|
||||
/**
|
||||
* Entry in a static table of available key modifiers
|
||||
*/
|
||||
struct ModifierTableEntry {
|
||||
byte flag;
|
||||
const char *id;
|
||||
const char *desc;
|
||||
};
|
||||
|
||||
enum AxisType {
|
||||
/** An axis that sends "analog" values from JOYAXIS_MIN to JOYAXIS_MAX. e.g. a gamepad stick axis */
|
||||
kAxisTypeFull,
|
||||
/** An axis that sends "analog" values from 0 to JOYAXIS_MAX. e.g. a gamepad trigger */
|
||||
kAxisTypeHalf
|
||||
};
|
||||
|
||||
struct AxisTableEntry {
|
||||
const char *hwId;
|
||||
HardwareInputCode code;
|
||||
AxisType type;
|
||||
const char *desc;
|
||||
|
||||
static const AxisTableEntry *findWithCode(const AxisTableEntry *_entries, HardwareInputCode code) {
|
||||
for (const AxisTableEntry *hw = _entries; hw->hwId; hw++) {
|
||||
if (hw->code == code) {
|
||||
return hw;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
static const AxisTableEntry *findWithId(const AxisTableEntry *_entries, const String &id) {
|
||||
for (const AxisTableEntry *hw = _entries; hw->hwId; hw++) {
|
||||
if (id.equals(hw->hwId)) {
|
||||
return hw;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Interface for querying information about a hardware input device
|
||||
*/
|
||||
class HardwareInputSet {
|
||||
public:
|
||||
virtual ~HardwareInputSet();
|
||||
|
||||
/**
|
||||
* Retrieve a hardware input description from an unique identifier
|
||||
*
|
||||
* In case no input was found with the specified id, an empty
|
||||
* HardwareInput structure is return with the type set to
|
||||
* kHardwareInputTypeInvalid.
|
||||
*/
|
||||
virtual HardwareInput findHardwareInput(const String &id) const = 0;
|
||||
|
||||
/**
|
||||
* Retrieve a hardware input description from one of the events
|
||||
* produced when the input is triggered.
|
||||
*
|
||||
* In case the specified event is not produced by this device,
|
||||
* an empty HardwareInput structure is return with the type set to
|
||||
* kHardwareInputTypeInvalid.
|
||||
*/
|
||||
virtual HardwareInput findHardwareInput(const Event &event) const = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* A keyboard input device
|
||||
*
|
||||
* Describes the keys and key + modifiers combinations as HardwareInputs
|
||||
*/
|
||||
class KeyboardHardwareInputSet : public HardwareInputSet {
|
||||
public:
|
||||
KeyboardHardwareInputSet(const KeyTableEntry *keys, const ModifierTableEntry *modifiers);
|
||||
|
||||
// HardwareInputSet API
|
||||
HardwareInput findHardwareInput(const String &id) const override;
|
||||
HardwareInput findHardwareInput(const Event &event) const override;
|
||||
|
||||
/** Transform a keystate into a canonical form that can be used to unambiguously identify the keypress */
|
||||
static KeyState normalizeKeyState(const KeyState &keystate);
|
||||
|
||||
private:
|
||||
const KeyTableEntry *_keys;
|
||||
const ModifierTableEntry *_modifiers;
|
||||
};
|
||||
|
||||
/**
|
||||
* A mouse input device
|
||||
*
|
||||
* Describes the mouse buttons
|
||||
*/
|
||||
class MouseHardwareInputSet : public HardwareInputSet {
|
||||
public:
|
||||
MouseHardwareInputSet(const HardwareInputTableEntry *buttonEntries);
|
||||
|
||||
// HardwareInputSet API
|
||||
HardwareInput findHardwareInput(const String &id) const override;
|
||||
HardwareInput findHardwareInput(const Event &event) const override;
|
||||
|
||||
private:
|
||||
const HardwareInputTableEntry *_buttonEntries;
|
||||
};
|
||||
|
||||
/**
|
||||
* A joystick input device
|
||||
*/
|
||||
class JoystickHardwareInputSet : public HardwareInputSet {
|
||||
public:
|
||||
JoystickHardwareInputSet(const HardwareInputTableEntry *buttonEntries, const AxisTableEntry *axisEntries);
|
||||
|
||||
// HardwareInputSet API
|
||||
HardwareInput findHardwareInput(const String &id) const override;
|
||||
HardwareInput findHardwareInput(const Event &event) const override;
|
||||
|
||||
private:
|
||||
const HardwareInputTableEntry *_buttonEntries;
|
||||
const AxisTableEntry *_axisEntries;
|
||||
};
|
||||
|
||||
/**
|
||||
* A custom backend input device
|
||||
*
|
||||
* @todo This is currently unused. Perhaps it should be removed.
|
||||
*/
|
||||
class CustomHardwareInputSet : public HardwareInputSet {
|
||||
public:
|
||||
CustomHardwareInputSet(const HardwareInputTableEntry *hardwareEntries);
|
||||
|
||||
// HardwareInputSet API
|
||||
HardwareInput findHardwareInput(const String &id) const override;
|
||||
HardwareInput findHardwareInput(const Event &event) const override;
|
||||
|
||||
private:
|
||||
const HardwareInputTableEntry *_hardwareEntries;
|
||||
};
|
||||
|
||||
/**
|
||||
* A composite input device that delegates to a set of actual input devices.
|
||||
*/
|
||||
class CompositeHardwareInputSet : public HardwareInputSet {
|
||||
public:
|
||||
~CompositeHardwareInputSet() override;
|
||||
|
||||
// HardwareInputSet API
|
||||
HardwareInput findHardwareInput(const String &id) const override;
|
||||
HardwareInput findHardwareInput(const Event &event) const override;
|
||||
|
||||
/**
|
||||
* Add an input device to this composite device
|
||||
*
|
||||
* Takes ownership of the hardware input set
|
||||
*/
|
||||
void addHardwareInputSet(HardwareInputSet *hardwareInputSet);
|
||||
|
||||
private:
|
||||
Array<HardwareInputSet *> _inputSets;
|
||||
};
|
||||
|
||||
/** A standard set of keyboard keys */
|
||||
extern const KeyTableEntry defaultKeys[];
|
||||
|
||||
/** A standard set of keyboard modifiers */
|
||||
extern const ModifierTableEntry defaultModifiers[];
|
||||
|
||||
/** A standard set of mouse buttons */
|
||||
extern const HardwareInputTableEntry defaultMouseButtons[];
|
||||
|
||||
/** A standard set of joystick buttons based on the ScummVM event model */
|
||||
extern const HardwareInputTableEntry defaultJoystickButtons[];
|
||||
|
||||
/** A standard set of joystick axes based on the ScummVM event model */
|
||||
extern const AxisTableEntry defaultJoystickAxes[];
|
||||
|
||||
} // End of namespace Common
|
||||
|
||||
#endif // #ifndef COMMON_HARDWARE_KEY_H
|
||||
Reference in New Issue
Block a user