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98
backends/graphics/null/null-graphics.h
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98
backends/graphics/null/null-graphics.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_GRAPHICS_NULL_H
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#define BACKENDS_GRAPHICS_NULL_H
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#include "backends/graphics/graphics.h"
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class NullGraphicsManager : public GraphicsManager {
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public:
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virtual ~NullGraphicsManager() {}
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bool hasFeature(OSystem::Feature f) const override { return false; }
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void setFeatureState(OSystem::Feature f, bool enable) override {}
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bool getFeatureState(OSystem::Feature f) const override { return false; }
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#ifdef USE_RGB_COLOR
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Graphics::PixelFormat getScreenFormat() const override {
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return _format;
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}
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Common::List<Graphics::PixelFormat> getSupportedFormats() const override {
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Common::List<Graphics::PixelFormat> list;
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list.push_back(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0)); // BBDoU, Frotz, HDB, Hopkins, Nuvie, Petka, Riven, Sherlock (3DO), Titanic, Tony, Ultima 4, Ultima 8, ZVision
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list.push_back(Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0)); // Full Pipe, Gnap (little endian), Griffon, Groovie 2, SCI32 (HQ videos), Sludge, Sword25, Ultima 8, Wintermute
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list.push_back(Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24)); // Gnap (big endian)
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list.push_back(Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0)); // SCUMM HE99+, Last Express
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list.push_back(Graphics::PixelFormat(2, 5, 5, 5, 1, 10, 5, 0, 15)); // Dragons
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list.push_back(Graphics::PixelFormat::createFormatCLUT8());
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return list;
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}
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#endif
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void initSize(uint width, uint height, const Graphics::PixelFormat *format = NULL) override {
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_width = width;
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_height = height;
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_format = format ? *format : Graphics::PixelFormat::createFormatCLUT8();
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}
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int getScreenChangeID() const override { return 0; }
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void beginGFXTransaction() override {}
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OSystem::TransactionError endGFXTransaction() override { return OSystem::kTransactionSuccess; }
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int16 getHeight() const override { return _height; }
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int16 getWidth() const override { return _width; }
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void setPalette(const byte *colors, uint start, uint num) override {}
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void grabPalette(byte *colors, uint start, uint num) const override {}
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void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h) override {}
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Graphics::Surface *lockScreen() override { return NULL; }
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void unlockScreen() override {}
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void fillScreen(uint32 col) override {}
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void fillScreen(const Common::Rect &r, uint32 col) override {}
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void updateScreen() override {}
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void setShakePos(int shakeXOffset, int shakeYOffset) override {}
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void setFocusRectangle(const Common::Rect& rect) override {}
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void clearFocusRectangle() override {}
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void showOverlay(bool inGUI) override { _overlayVisible = true; }
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void hideOverlay() override { _overlayVisible = false; }
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bool isOverlayVisible() const override { return _overlayVisible; }
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Graphics::PixelFormat getOverlayFormat() const override { return Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); }
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void clearOverlay() override {}
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void grabOverlay(Graphics::Surface &surface) const override {}
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void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override {}
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int16 getOverlayHeight() const override { return _height; }
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int16 getOverlayWidth() const override { return _width; }
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bool showMouse(bool visible) override { return !visible; }
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void warpMouse(int x, int y) override {}
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void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, bool dontScale = false, const Graphics::PixelFormat *format = NULL, const byte *mask = NULL) override {}
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void setCursorPalette(const byte *colors, uint start, uint num) override {}
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private:
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uint _width, _height;
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Graphics::PixelFormat _format;
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bool _overlayVisible;
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};
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#endif
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