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55
backends/graphics/maemosdl/maemosdl-graphics.cpp
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55
backends/graphics/maemosdl/maemosdl-graphics.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#if defined(MAEMO)
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#include "common/scummsys.h"
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#include "backends/platform/maemo/maemo.h"
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#include "backends/graphics/maemosdl/maemosdl-graphics.h"
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MaemoSdlGraphicsManager::MaemoSdlGraphicsManager(SdlEventSource *sdlEventSource, SdlWindow *window)
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: SurfaceSdlGraphicsManager(sdlEventSource, window) {
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}
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bool MaemoSdlGraphicsManager::loadGFXMode() {
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bool success = SurfaceSdlGraphicsManager::loadGFXMode();
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// fix the problematic zoom key capture in Maemo5/N900
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SDL_SysWMinfo info;
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if (_window->getSDLWMInformation(&info)) {
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Display *dpy = info.info.x11.display;
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Window win;
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unsigned long val = 1;
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Atom atom_zoom = XInternAtom(dpy, "_HILDON_ZOOM_KEY_ATOM", 0);
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info.info.x11.lock_func();
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win = info.info.x11.fswindow;
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if (win)
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XChangeProperty(dpy, win, atom_zoom, XA_INTEGER, 32, PropModeReplace, (unsigned char *) &val, 1); // grab zoom keys
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win = info.info.x11.wmwindow;
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if (win)
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XChangeProperty(dpy, win, atom_zoom, XA_INTEGER, 32, PropModeReplace, (unsigned char *) &val, 1); // grab zoom keys
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info.info.x11.unlock_func();
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}
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return success;
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}
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#endif
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39
backends/graphics/maemosdl/maemosdl-graphics.h
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39
backends/graphics/maemosdl/maemosdl-graphics.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#if defined(MAEMO)
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#ifndef BACKENDS_GRAPHICS_MAEMOSDL_GRAPHICS_H
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#define BACKENDS_GRAPHICS_MAEMOSDL_GRAPHICS_H
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#include "backends/graphics/surfacesdl/surfacesdl-graphics.h"
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class MaemoSdlGraphicsManager final : public SurfaceSdlGraphicsManager {
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public:
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MaemoSdlGraphicsManager(SdlEventSource *sdlEventSource, SdlWindow *window);
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protected:
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bool loadGFXMode() override;
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};
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#endif
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#endif
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