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backends/graphics/atari/atari-supervidel.cpp
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67
backends/graphics/atari/atari-supervidel.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "atari-supervidel.h"
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#include "common/scummsys.h"
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bool g_hasSuperVidel = false;
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#ifdef USE_SUPERVIDEL
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#ifdef USE_SV_BLITTER
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int g_superVidelFwVersion = 0;
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const byte *g_blitMask = nullptr;
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static bool isSuperBlitterLocked;
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void SyncSuperBlitter() {
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// if externally locked, let the owner decide when to sync (unlock)
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if (isSuperBlitterLocked)
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return;
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// while FIFO not empty...
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if (g_superVidelFwVersion >= 9)
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while (!(*SV_BLITTER_FIFO & 1));
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// while busy blitting...
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while (*SV_BLITTER_CONTROL & 1);
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}
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#endif // USE_SV_BLITTER
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void LockSuperBlitter() {
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#ifdef USE_SV_BLITTER
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assert(!isSuperBlitterLocked);
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isSuperBlitterLocked = true;
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#endif
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}
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void UnlockSuperBlitter() {
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#ifdef USE_SV_BLITTER
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assert(isSuperBlitterLocked);
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isSuperBlitterLocked = false;
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if (g_hasSuperVidel)
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SyncSuperBlitter();
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#endif
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}
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#endif // USE_SUPERVIDEL
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