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backends/graphics/android/android-graphics.h
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76
backends/graphics/android/android-graphics.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_GRAPHICS_ANDROID_ANDROID_GRAPHICS_H
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#define BACKENDS_GRAPHICS_ANDROID_ANDROID_GRAPHICS_H
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#include "common/scummsys.h"
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#include "backends/graphics/opengl/opengl-graphics.h"
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#include "backends/platform/android/touchcontrols.h"
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class AndroidGraphicsManager :
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public OpenGL::OpenGLGraphicsManager, public TouchControlsDrawer {
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public:
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AndroidGraphicsManager();
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virtual ~AndroidGraphicsManager();
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void initSurface();
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void deinitSurface();
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void resizeSurface();
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WindowedGraphicsManager::Insets getSafeAreaInsets() const override;
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void updateScreen() override;
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void displayMessageOnOSD(const Common::U32String &msg) override;
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bool notifyMousePosition(Common::Point &mouse);
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Common::Point getMousePosition() { return Common::Point(_cursorX, _cursorY); }
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float getHiDPIScreenFactor() const override;
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void touchControlInitSurface(const Graphics::ManagedSurface &surf) override;
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void touchControlNotifyChanged() override;
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void touchControlDraw(uint8 alpha, int16 x, int16 y, int16 w, int16 h, const Common::Rect &clip) override;
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void syncVirtkeyboardState(bool virtkeybd_on);
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void applyTouchSettings() const;
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protected:
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void recalculateDisplayAreas() override;
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void setSystemMousePosition(const int x, const int y) override {}
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void showOverlay(bool inGUI) override;
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void hideOverlay() override;
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bool loadVideoMode(uint requestedWidth, uint requestedHeight, bool resizable, int antialiasing) override;
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void refreshScreen() override;
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private:
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OpenGL::Surface *_touchcontrols;
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int _old_touch_mode;
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bool _rendering3d;
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};
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#endif
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