Initial commit
This commit is contained in:
231
backends/fs/wii/wii-fs-factory.cpp
Normal file
231
backends/fs/wii/wii-fs-factory.cpp
Normal file
@@ -0,0 +1,231 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#if defined(__WII__)
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#define FORBIDDEN_SYMBOL_EXCEPTION_printf
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#define FORBIDDEN_SYMBOL_EXCEPTION_getcwd
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#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
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#include <unistd.h>
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#include "backends/fs/wii/wii-fs-factory.h"
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#include "backends/fs/wii/wii-fs.h"
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#ifdef USE_WII_DI
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#include <di/di.h>
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#include <iso9660.h>
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#ifdef GAMECUBE
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#include <ogc/dvd.h>
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#endif
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#endif
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#ifdef USE_WII_SMB
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#include <network.h>
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#include <smb.h>
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#endif
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namespace Common {
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DECLARE_SINGLETON(WiiFilesystemFactory);
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}
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WiiFilesystemFactory::WiiFilesystemFactory() :
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_dvdMounted(false),
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_smbMounted(false),
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_dvdError(false),
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_smbError(false) {
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}
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AbstractFSNode *WiiFilesystemFactory::makeRootFileNode() const {
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return new WiiFilesystemNode();
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}
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AbstractFSNode *WiiFilesystemFactory::makeCurrentDirectoryFileNode() const {
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char buf[MAXPATHLEN];
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if (getcwd(buf, MAXPATHLEN))
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return new WiiFilesystemNode(buf);
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else
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return new WiiFilesystemNode();
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}
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AbstractFSNode *WiiFilesystemFactory::makeFileNodePath(const Common::String &path) const {
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return new WiiFilesystemNode(path);
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}
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void WiiFilesystemFactory::asyncInit() {
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#ifdef USE_WII_SMB
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asyncInitNetwork();
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#endif
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}
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void WiiFilesystemFactory::asyncDeinit() {
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#ifdef USE_WII_DI
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umount(kDVD);
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#ifndef GAMECUBE
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DI_Close();
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#endif
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#endif
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#ifdef USE_WII_SMB
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umount(kSMB);
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net_deinit();
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#endif
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}
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#ifdef USE_WII_SMB
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void WiiFilesystemFactory::asyncInitNetwork() {
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net_init_async(NULL, NULL);
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}
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void WiiFilesystemFactory::setSMBLoginData(const String &server,
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const String &share,
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const String &username,
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const String &password) {
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_smbServer = server;
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_smbShare = share;
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_smbUsername = username;
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_smbPassword = password;
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}
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#endif
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bool WiiFilesystemFactory::isMounted(FileSystemType type) {
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switch (type) {
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case kDVD:
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return _dvdMounted;
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case kSMB:
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return _smbMounted;
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}
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return false;
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}
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bool WiiFilesystemFactory::failedToMount(FileSystemType type) {
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switch (type) {
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case kDVD:
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return _dvdError;
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case kSMB:
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return _smbError;
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}
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return false;
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}
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#ifdef USE_WII_DI
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#ifndef GAMECUBE
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const DISC_INTERFACE* dvd = &__io_wiidvd;
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#else
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const DISC_INTERFACE* dvd = &__io_gcdvd;
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#endif
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#endif
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void WiiFilesystemFactory::mount(FileSystemType type) {
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switch (type) {
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case kDVD:
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#ifdef USE_WII_DI
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if (_dvdMounted)
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break;
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printf("mount dvd\n");
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if (ISO9660_Mount("dvd", dvd)) {
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_dvdMounted = true;
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_dvdError = false;
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printf("ISO9660 mounted\n");
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} else {
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_dvdError = true;
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printf("ISO9660 mount failed\n");
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}
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#endif
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break;
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case kSMB:
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#ifdef USE_WII_SMB
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if (_smbMounted)
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break;
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printf("mount smb\n");
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if (net_get_status()) {
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printf("network not inited\n");
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break;
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}
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if (smbInit(_smbUsername.c_str(), _smbPassword.c_str(),
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_smbShare.c_str(), _smbServer.c_str())) {
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_smbMounted = true;
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_smbError = false;
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printf("smb mounted\n");
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} else {
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_smbError = true;
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printf("error mounting smb\n");
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}
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#endif
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break;
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}
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}
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void WiiFilesystemFactory::umount(FileSystemType type) {
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switch (type) {
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case kDVD:
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#ifdef USE_WII_DI
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if (!_dvdMounted)
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break;
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printf("umount dvd\n");
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ISO9660_Unmount("dvd:");
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_dvdMounted = false;
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_dvdError = false;
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#endif
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break;
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case kSMB:
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#ifdef USE_WII_SMB
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if (!_smbMounted)
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break;
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printf("umount smb\n");
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smbClose("smb:");
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_smbMounted = false;
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_smbError = false;
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#endif
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break;
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}
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}
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void WiiFilesystemFactory::mountByPath(const String &path) {
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if (path.hasPrefix("dvd:/"))
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mount(kDVD);
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else if (path.hasPrefix("smb:/"))
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mount(kSMB);
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}
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void WiiFilesystemFactory::umountUnused(const String &path) {
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if (!path.hasPrefix("dvd:/"))
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umount(kDVD);
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if (!path.hasPrefix("smb:/"))
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umount(kSMB);
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}
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#endif
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86
backends/fs/wii/wii-fs-factory.h
Normal file
86
backends/fs/wii/wii-fs-factory.h
Normal file
@@ -0,0 +1,86 @@
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/* ScummVM - Graphic Adventure Engine
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||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*
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*/
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#ifndef _WII_FILESYSTEM_FACTORY_H_
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#define _WII_FILESYSTEM_FACTORY_H_
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#include "common/str.h"
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#include "common/singleton.h"
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#include "backends/fs/fs-factory.h"
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#include <gctypes.h>
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/**
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* Creates WiiFilesystemNode objects.
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*
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* Parts of this class are documented in the base interface class, FilesystemFactory.
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*/
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class WiiFilesystemFactory final : public FilesystemFactory, public Common::Singleton<WiiFilesystemFactory> {
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public:
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typedef Common::String String;
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enum FileSystemType {
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kDVD,
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kSMB
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};
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AbstractFSNode *makeRootFileNode() const override;
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AbstractFSNode *makeCurrentDirectoryFileNode() const override;
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AbstractFSNode *makeFileNodePath(const Common::String &path) const override;
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void asyncInit();
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void asyncDeinit();
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#ifdef USE_WII_SMB
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void asyncInitNetwork();
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void setSMBLoginData(const String &server, const String &share,
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const String &username, const String &password);
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#endif
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bool isMounted(FileSystemType type);
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bool failedToMount(FileSystemType type);
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void mount(FileSystemType type);
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void umount(FileSystemType type);
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void mountByPath(const String &path);
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void umountUnused(const String &path);
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protected:
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WiiFilesystemFactory();
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private:
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friend class Common::Singleton<SingletonBaseType>;
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bool _dvdMounted;
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bool _smbMounted;
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bool _dvdError;
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bool _smbError;
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#ifdef USE_WII_SMB
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String _smbServer;
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String _smbShare;
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String _smbUsername;
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String _smbPassword;
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#endif
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};
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#endif /*Wii_FILESYSTEM_FACTORY_H*/
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236
backends/fs/wii/wii-fs.cpp
Normal file
236
backends/fs/wii/wii-fs.cpp
Normal file
@@ -0,0 +1,236 @@
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/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
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||||
#if defined(__WII__)
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#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
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#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
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#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
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#include "backends/fs/wii/wii-fs.h"
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#include "backends/fs/wii/wii-fs-factory.h"
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#include "backends/fs/stdiostream.h"
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#include <sys/iosupport.h>
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#include <sys/dir.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <errno.h>
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#include <unistd.h>
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#include <gctypes.h>
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// gets all registered devoptab devices
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bool WiiFilesystemNode::getDevopChildren(AbstractFSList &list, ListMode mode, bool hidden) const {
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u8 i;
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const devoptab_t* dt;
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if (mode == Common::FSNode::kListFilesOnly)
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return true;
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// skip in, out and err
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for (i = 3; i < STD_MAX; ++i) {
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dt = devoptab_list[i];
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if (!dt || !dt->name || !dt->open_r || !dt->diropen_r)
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continue;
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list.push_back(new WiiFilesystemNode(Common::String(dt->name) + ":/"));
|
||||
}
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||||
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return true;
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}
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void WiiFilesystemNode::initRootNode() {
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_path.clear();
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_displayName = "<devices>";
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_exists = true;
|
||||
_isDirectory = true;
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||||
_isReadable = false;
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||||
_isWritable = false;
|
||||
}
|
||||
|
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void WiiFilesystemNode::clearFlags() {
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_exists = false;
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_isDirectory = false;
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_isReadable = false;
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||||
_isWritable = false;
|
||||
}
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||||
|
||||
void WiiFilesystemNode::setFlags(const struct stat *st) {
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_exists = true;
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_isDirectory = ( (st->st_mode & S_IFDIR) != 0 );
|
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_isReadable = ( (st->st_mode & S_IRUSR) != 0 );
|
||||
_isWritable = ( (st->st_mode & S_IWUSR) != 0 );
|
||||
}
|
||||
|
||||
WiiFilesystemNode::WiiFilesystemNode() {
|
||||
initRootNode();
|
||||
}
|
||||
|
||||
WiiFilesystemNode::WiiFilesystemNode(const Common::String &p) {
|
||||
if (p.empty()) {
|
||||
initRootNode();
|
||||
return;
|
||||
}
|
||||
|
||||
_path = Common::normalizePath(p, '/');
|
||||
|
||||
WiiFilesystemFactory::instance().mountByPath(_path);
|
||||
|
||||
// "sd:" is not a valid directory, but "sd:/" is
|
||||
if (_path.lastChar() == ':')
|
||||
_path += '/';
|
||||
|
||||
_displayName = lastPathComponent(_path, '/');
|
||||
|
||||
struct stat st;
|
||||
if(stat(_path.c_str(), &st) != -1)
|
||||
setFlags(&st);
|
||||
else
|
||||
clearFlags();
|
||||
}
|
||||
|
||||
WiiFilesystemNode::WiiFilesystemNode(const Common::String &p, const struct stat *st) {
|
||||
if (p.empty()) {
|
||||
initRootNode();
|
||||
return;
|
||||
}
|
||||
|
||||
_path = Common::normalizePath(p, '/');
|
||||
|
||||
// "sd:" is not a valid directory, but "sd:/" is
|
||||
if (_path.lastChar() == ':')
|
||||
_path += '/';
|
||||
|
||||
_displayName = lastPathComponent(_path, '/');
|
||||
|
||||
setFlags(st);
|
||||
}
|
||||
|
||||
bool WiiFilesystemNode::exists() const {
|
||||
return _exists;
|
||||
}
|
||||
|
||||
AbstractFSNode *WiiFilesystemNode::getChild(const Common::String &n) const {
|
||||
assert(_isDirectory);
|
||||
|
||||
assert(!n.contains('/'));
|
||||
|
||||
Common::String newPath(_path);
|
||||
if (newPath.lastChar() != '/')
|
||||
newPath += '/';
|
||||
newPath += n;
|
||||
|
||||
return new WiiFilesystemNode(newPath);
|
||||
}
|
||||
|
||||
bool WiiFilesystemNode::getChildren(AbstractFSList &list, ListMode mode, bool hidden) const {
|
||||
assert(_isDirectory);
|
||||
|
||||
if (_path.empty())
|
||||
return getDevopChildren(list, mode, hidden);
|
||||
|
||||
DIR *dp = opendir (_path.c_str());
|
||||
|
||||
if (dp == NULL)
|
||||
return false;
|
||||
|
||||
struct dirent *pent;
|
||||
|
||||
while ((pent = readdir(dp)) != NULL) {
|
||||
if (strcmp(pent->d_name, ".") == 0 || strcmp(pent->d_name, "..") == 0)
|
||||
continue;
|
||||
|
||||
Common::String newPath(_path);
|
||||
if (newPath.lastChar() != '/')
|
||||
newPath += '/';
|
||||
newPath += pent->d_name;
|
||||
|
||||
bool isDir = ( pent->d_type == DT_DIR );
|
||||
|
||||
if ((mode == Common::FSNode::kListFilesOnly && isDir) ||
|
||||
(mode == Common::FSNode::kListDirectoriesOnly && !isDir))
|
||||
continue;
|
||||
|
||||
struct stat st;
|
||||
st.st_mode = 0;
|
||||
st.st_mode |= ( isDir ? S_IFDIR : 0 );
|
||||
st.st_mode |= S_IRUSR;
|
||||
st.st_mode |= S_IWUSR;
|
||||
|
||||
list.push_back(new WiiFilesystemNode(newPath, &st));
|
||||
}
|
||||
|
||||
closedir(dp);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
AbstractFSNode *WiiFilesystemNode::getParent() const {
|
||||
if (_path.empty())
|
||||
return NULL;
|
||||
|
||||
const char *start = _path.c_str();
|
||||
const char *end = lastPathComponent(_path, '/');
|
||||
|
||||
return new WiiFilesystemNode(Common::String(start, end - start));
|
||||
}
|
||||
|
||||
Common::SeekableReadStream *WiiFilesystemNode::createReadStream() {
|
||||
StdioStream *readStream = StdioStream::makeFromPath(getPath(), StdioStream::WriteMode_Read);
|
||||
|
||||
// disable newlib's buffering, the device libraries handle caching
|
||||
if (readStream) {
|
||||
readStream->setBufferSize(0);
|
||||
}
|
||||
|
||||
return readStream;
|
||||
}
|
||||
|
||||
Common::SeekableWriteStream *WiiFilesystemNode::createWriteStream(bool atomic) {
|
||||
StdioStream *writeStream = StdioStream::makeFromPath(getPath(), atomic ?
|
||||
StdioStream::WriteMode_WriteAtomic : StdioStream::WriteMode_Write);
|
||||
|
||||
// disable newlib's buffering, the device libraries handle caching
|
||||
if (writeStream) {
|
||||
writeStream->setBufferSize(0);
|
||||
}
|
||||
|
||||
return writeStream;
|
||||
}
|
||||
|
||||
bool WiiFilesystemNode::createDirectory() {
|
||||
if(!_exists) {
|
||||
if (mkdir(_path.c_str(), 0755) == 0) {
|
||||
_exists = true;
|
||||
_isDirectory = true;
|
||||
_isReadable = true;
|
||||
_isWritable = true;
|
||||
}
|
||||
}
|
||||
|
||||
return _exists && _isDirectory;
|
||||
}
|
||||
|
||||
#endif //#if defined(__WII__)
|
||||
74
backends/fs/wii/wii-fs.h
Normal file
74
backends/fs/wii/wii-fs.h
Normal file
@@ -0,0 +1,74 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef WII_FILESYSTEM_H
|
||||
#define WII_FILESYSTEM_H
|
||||
|
||||
#include "backends/fs/abstract-fs.h"
|
||||
|
||||
/**
|
||||
* Implementation of the ScummVM file system API based on Wii.
|
||||
*
|
||||
* Parts of this class are documented in the base interface class, AbstractFSNode.
|
||||
*/
|
||||
class WiiFilesystemNode final : public AbstractFSNode {
|
||||
protected:
|
||||
Common::String _displayName;
|
||||
Common::String _path;
|
||||
bool _exists, _isDirectory, _isReadable, _isWritable;
|
||||
|
||||
virtual void initRootNode();
|
||||
virtual bool getDevopChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
|
||||
virtual void setFlags(const struct stat *st);
|
||||
virtual void clearFlags();
|
||||
|
||||
public:
|
||||
/**
|
||||
* Creates a WiiFilesystemNode with the root node as path.
|
||||
*/
|
||||
WiiFilesystemNode();
|
||||
|
||||
/**
|
||||
* Creates a WiiFilesystemNode for a given path.
|
||||
*
|
||||
* @param path Common::String with the path the new node should point to.
|
||||
*/
|
||||
WiiFilesystemNode(const Common::String &p);
|
||||
WiiFilesystemNode(const Common::String &p, const struct stat *st);
|
||||
|
||||
bool exists() const override;
|
||||
Common::U32String getDisplayName() const override { return _displayName; }
|
||||
Common::String getName() const override { return _displayName; }
|
||||
Common::String getPath() const override { return _path; }
|
||||
bool isDirectory() const override { return _isDirectory; }
|
||||
bool isReadable() const override { return _isReadable; }
|
||||
bool isWritable() const override { return _isWritable; }
|
||||
|
||||
AbstractFSNode *getChild(const Common::String &n) const override;
|
||||
bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const override;
|
||||
AbstractFSNode *getParent() const override;
|
||||
|
||||
Common::SeekableReadStream *createReadStream() override;
|
||||
Common::SeekableWriteStream *createWriteStream(bool atomic) override;
|
||||
bool createDirectory() override;
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user