Initial commit
This commit is contained in:
69
backends/fs/psp/psp-fs-factory.cpp
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69
backends/fs/psp/psp-fs-factory.cpp
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@@ -0,0 +1,69 @@
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/* ScummVM - Graphic Adventure Engine
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||||
*
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||||
* ScummVM is the legal property of its developers, whose names
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||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*
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||||
*/
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#if defined(__PSP__)
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// Disable printf override in common/forbidden.h to avoid
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// clashes with pspdebug.h from the PSP SDK.
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// That header file uses
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// __attribute__((format(printf,1,2)));
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// which gets messed up by our override mechanism; this could
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// be avoided by either changing the PSP SDK to use the equally
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// legal and valid
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// __attribute__((format(__printf__,1,2)));
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// or by refining our printf override to use a varadic macro
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// (which then wouldn't be portable, though).
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// Anyway, for now we just disable the printf override globally
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// for the PSP port
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#define FORBIDDEN_SYMBOL_EXCEPTION_printf
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#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
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#include "backends/fs/psp/psp-fs-factory.h"
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#include "backends/fs/psp/psp-fs.h"
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#include "backends/platform/psp/powerman.h"
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#include <unistd.h>
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namespace Common {
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DECLARE_SINGLETON(PSPFilesystemFactory);
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}
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AbstractFSNode *PSPFilesystemFactory::makeRootFileNode() const {
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return new PSPFilesystemNode();
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}
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AbstractFSNode *PSPFilesystemFactory::makeCurrentDirectoryFileNode() const {
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char buf[MAXPATHLEN];
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char *ret = 0;
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PowerMan.beginCriticalSection();
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ret = getcwd(buf, MAXPATHLEN);
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PowerMan.endCriticalSection();
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return (ret ? new PSPFilesystemNode(buf) : NULL);
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}
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AbstractFSNode *PSPFilesystemFactory::makeFileNodePath(const Common::String &path) const {
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return new PSPFilesystemNode(path, true);
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}
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#endif
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46
backends/fs/psp/psp-fs-factory.h
Normal file
46
backends/fs/psp/psp-fs-factory.h
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@@ -0,0 +1,46 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
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||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
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||||
*
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||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PSP_FILESYSTEM_FACTORY_H
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#define PSP_FILESYSTEM_FACTORY_H
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#include "common/singleton.h"
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#include "backends/fs/fs-factory.h"
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/**
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* Creates PSPFilesystemNode objects.
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*
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* Parts of this class are documented in the base interface class, FilesystemFactory.
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*/
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class PSPFilesystemFactory final : public FilesystemFactory, public Common::Singleton<PSPFilesystemFactory> {
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public:
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AbstractFSNode *makeRootFileNode() const override;
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AbstractFSNode *makeCurrentDirectoryFileNode() const override;
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AbstractFSNode *makeFileNodePath(const Common::String &path) const override;
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protected:
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PSPFilesystemFactory() {}
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private:
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friend class Common::Singleton<SingletonBaseType>;
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};
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#endif /*PSP_FILESYSTEM_FACTORY_H*/
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261
backends/fs/psp/psp-fs.cpp
Normal file
261
backends/fs/psp/psp-fs.cpp
Normal file
@@ -0,0 +1,261 @@
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/* ScummVM - Graphic Adventure Engine
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||||
*
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||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
*
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||||
*/
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#if defined(__PSP__)
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// Disable printf override in common/forbidden.h to avoid
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// clashes with pspdebug.h from the PSP SDK.
|
||||
// That header file uses
|
||||
// __attribute__((format(printf,1,2)));
|
||||
// which gets messed up by our override mechanism; this could
|
||||
// be avoided by either changing the PSP SDK to use the equally
|
||||
// legal and valid
|
||||
// __attribute__((format(__printf__,1,2)));
|
||||
// or by refining our printf override to use a varadic macro
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||||
// (which then wouldn't be portable, though).
|
||||
// Anyway, for now we just disable the printf override globally
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||||
// for the PSP port
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#define FORBIDDEN_SYMBOL_EXCEPTION_printf
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#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
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#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
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#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
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#include "backends/fs/psp/psp-fs.h"
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#include "backends/fs/psp/psp-stream.h"
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#include "common/bufferedstream.h"
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#include "engines/engine.h"
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#include <sys/stat.h>
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#include <unistd.h>
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#include <pspkernel.h>
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#define ROOT_PATH "ms0:/"
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//#define __PSP_PRINT_TO_FILE__
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//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */
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//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
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#include "backends/platform/psp/trace.h"
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PSPFilesystemNode::PSPFilesystemNode() {
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_isDirectory = true;
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_displayName = "Root";
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_isValid = true;
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_path = ROOT_PATH;
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}
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PSPFilesystemNode::PSPFilesystemNode(const Common::String &p, bool verify) {
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DEBUG_ENTER_FUNC();
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assert(p.size() > 0);
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_path = p;
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_displayName = lastPathComponent(_path, '/');
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_isValid = true;
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_isDirectory = true;
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PSP_DEBUG_PRINT_FUNC("path [%s]\n", _path.c_str());
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if (verify) {
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struct stat st;
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if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
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PSP_DEBUG_PRINT_FUNC("Suspended\n");
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_isValid = (0 == stat(_path.c_str(), &st));
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PowerMan.endCriticalSection();
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_isDirectory = S_ISDIR(st.st_mode);
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}
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}
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bool PSPFilesystemNode::exists() const {
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DEBUG_ENTER_FUNC();
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int ret = 0;
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if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
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PSP_DEBUG_PRINT_FUNC("Suspended\n"); // Make sure to block in case of suspend
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PSP_DEBUG_PRINT_FUNC("path [%s]\n", _path.c_str());
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ret = access(_path.c_str(), F_OK);
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PowerMan.endCriticalSection();
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return (ret == 0);
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}
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bool PSPFilesystemNode::isReadable() const {
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DEBUG_ENTER_FUNC();
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int ret = 0;
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if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
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PSP_DEBUG_PRINT_FUNC("Suspended\n"); // Make sure to block in case of suspend
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PSP_DEBUG_PRINT_FUNC("path [%s]\n", _path.c_str());
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ret = access(_path.c_str(), R_OK);
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PowerMan.endCriticalSection();
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return (ret == 0);
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}
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bool PSPFilesystemNode::isWritable() const {
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DEBUG_ENTER_FUNC();
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int ret = 0;
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if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
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PSP_DEBUG_PRINT_FUNC("Suspended\n"); // Make sure to block in case of suspend
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PSP_DEBUG_PRINT_FUNC("path [%s]\n", _path.c_str());
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ret = access(_path.c_str(), W_OK);
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PowerMan.endCriticalSection();
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return ret == 0;
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}
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AbstractFSNode *PSPFilesystemNode::getChild(const Common::String &n) const {
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DEBUG_ENTER_FUNC();
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// FIXME: Pretty lame implementation! We do no error checking to speak
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// of, do not check if this is a special node, etc.
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assert(_isDirectory);
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Common::String newPath(_path);
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if (_path.lastChar() != '/')
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newPath += '/';
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newPath += n;
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PSP_DEBUG_PRINT_FUNC("child [%s]\n", newPath.c_str());
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AbstractFSNode *node = new PSPFilesystemNode(newPath, true);
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return node;
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}
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bool PSPFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const {
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DEBUG_ENTER_FUNC();
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assert(_isDirectory);
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//TODO: honor the hidden flag
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bool ret = true;
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if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
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PSP_DEBUG_PRINT_FUNC("Suspended\n"); // Make sure to block in case of suspend
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PSP_DEBUG_PRINT_FUNC("Current path[%s]\n", _path.c_str());
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int dfd = sceIoDopen(_path.c_str());
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if (dfd > 0) {
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SceIoDirent dir;
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memset(&dir, 0, sizeof(dir));
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while (sceIoDread(dfd, &dir) > 0) {
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// Skip 'invisible files
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if (dir.d_name[0] == '.')
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continue;
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PSPFilesystemNode entry;
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entry._isValid = true;
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entry._displayName = dir.d_name;
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Common::String newPath(_path);
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if (newPath.lastChar() != '/')
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newPath += '/';
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newPath += dir.d_name;
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entry._path = newPath;
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entry._isDirectory = dir.d_stat.st_attr & FIO_SO_IFDIR;
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PSP_DEBUG_PRINT_FUNC("Child[%s], %s\n", entry._path.c_str(), entry._isDirectory ? "dir" : "file");
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// Honor the chosen mode
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if ((mode == Common::FSNode::kListFilesOnly && entry._isDirectory) ||
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(mode == Common::FSNode::kListDirectoriesOnly && !entry._isDirectory))
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continue;
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myList.push_back(new PSPFilesystemNode(entry));
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}
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sceIoDclose(dfd);
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ret = true;
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} else { // dfd <= 0
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ret = false;
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||||
}
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PowerMan.endCriticalSection();
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||||
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||||
return ret;
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}
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||||
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AbstractFSNode *PSPFilesystemNode::getParent() const {
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DEBUG_ENTER_FUNC();
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if (_path == ROOT_PATH)
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return 0;
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||||
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||||
PSP_DEBUG_PRINT_FUNC("current[%s]\n", _path.c_str());
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const char *start = _path.c_str();
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const char *end = lastPathComponent(_path, '/');
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||||
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AbstractFSNode *node = new PSPFilesystemNode(Common::String(start, end - start), false);
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return node;
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}
|
||||
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Common::SeekableReadStream *PSPFilesystemNode::createReadStream() {
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const uint32 READ_BUFFER_SIZE = 1024;
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Common::SeekableReadStream *stream = PspIoStream::makeFromPath(getPath(), false);
|
||||
|
||||
return Common::wrapBufferedSeekableReadStream(stream, READ_BUFFER_SIZE, DisposeAfterUse::YES);
|
||||
}
|
||||
|
||||
Common::SeekableWriteStream *PSPFilesystemNode::createWriteStream(bool atomic) {
|
||||
const uint32 WRITE_BUFFER_SIZE = 1024;
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||||
|
||||
// TODO: Add atomic support if possible
|
||||
Common::SeekableWriteStream *stream = PspIoStream::makeFromPath(getPath(), true);
|
||||
|
||||
return Common::wrapBufferedWriteStream(stream, WRITE_BUFFER_SIZE);
|
||||
}
|
||||
|
||||
bool PSPFilesystemNode::createDirectory() {
|
||||
DEBUG_ENTER_FUNC();
|
||||
|
||||
if (PowerMan.beginCriticalSection() == PowerManager::Blocked)
|
||||
PSP_DEBUG_PRINT_FUNC("Suspended\n"); // Make sure to block in case of suspend
|
||||
|
||||
PSP_DEBUG_PRINT_FUNC("path [%s]\n", _path.c_str());
|
||||
|
||||
if (sceIoMkdir(_path.c_str(), 0777) == 0) {
|
||||
struct stat st;
|
||||
_isValid = (0 == stat(_path.c_str(), &st));
|
||||
_isDirectory = S_ISDIR(st.st_mode);
|
||||
}
|
||||
|
||||
PowerMan.endCriticalSection();
|
||||
|
||||
return _isValid && _isDirectory;
|
||||
}
|
||||
|
||||
#endif //#ifdef __PSP__
|
||||
70
backends/fs/psp/psp-fs.h
Normal file
70
backends/fs/psp/psp-fs.h
Normal file
@@ -0,0 +1,70 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef PSP_FILESYSTEM_H
|
||||
#define PSP_FILESYSTEM_H
|
||||
|
||||
#include "backends/fs/abstract-fs.h"
|
||||
|
||||
/**
|
||||
* Implementation of the ScummVM file system API based on PSPSDK API.
|
||||
*
|
||||
* Parts of this class are documented in the base interface class, AbstractFSNode.
|
||||
*/
|
||||
class PSPFilesystemNode : public AbstractFSNode {
|
||||
protected:
|
||||
Common::String _displayName;
|
||||
Common::String _path;
|
||||
bool _isDirectory;
|
||||
bool _isValid;
|
||||
|
||||
public:
|
||||
/**
|
||||
* Creates a PSPFilesystemNode with the root node as path.
|
||||
*/
|
||||
PSPFilesystemNode();
|
||||
|
||||
/**
|
||||
* Creates a PSPFilesystemNode for a given path.
|
||||
*
|
||||
* @param path Common::String with the path the new node should point to.
|
||||
* @param verify true if the isValid and isDirectory flags should be verified during the construction.
|
||||
*/
|
||||
PSPFilesystemNode(const Common::String &p, bool verify = true);
|
||||
|
||||
virtual bool exists() const;
|
||||
virtual Common::U32String getDisplayName() const { return _displayName; }
|
||||
virtual Common::String getName() const { return _displayName; }
|
||||
virtual Common::String getPath() const { return _path; }
|
||||
virtual bool isDirectory() const { return _isDirectory; }
|
||||
virtual bool isReadable() const;
|
||||
virtual bool isWritable() const;
|
||||
|
||||
virtual AbstractFSNode *getChild(const Common::String &n) const;
|
||||
virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
|
||||
virtual AbstractFSNode *getParent() const;
|
||||
|
||||
virtual Common::SeekableReadStream *createReadStream();
|
||||
virtual Common::SeekableWriteStream *createWriteStream(bool atomic);
|
||||
virtual bool createDirectory();
|
||||
};
|
||||
|
||||
#endif
|
||||
335
backends/fs/psp/psp-stream.cpp
Normal file
335
backends/fs/psp/psp-stream.cpp
Normal file
@@ -0,0 +1,335 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
#ifdef __PSP__
|
||||
|
||||
#include <pspiofilemgr.h>
|
||||
|
||||
#include "backends/platform/psp/powerman.h"
|
||||
#include "backends/fs/psp/psp-stream.h"
|
||||
|
||||
#define MIN2(a,b) ((a < b) ? a : b)
|
||||
#define MIN3(a,b,c) ( (a < b) ? (a < c ? a : c) : (b < c ? b : c) )
|
||||
|
||||
//#define __PSP_PRINT_TO_FILE__ /* For debugging suspend stuff, we have no screen output */
|
||||
//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */
|
||||
//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
|
||||
|
||||
#include "backends/platform/psp/trace.h"
|
||||
|
||||
//#define DEBUG_BUFFERS /* to see the contents of the buffers being read */
|
||||
|
||||
#ifdef DEBUG_BUFFERS
|
||||
void printBuffer(byte *ptr, uint32 len) {
|
||||
uint32 printLen = len <= 10 ? len : 10;
|
||||
|
||||
for (int i = 0; i < printLen; i++) {
|
||||
PSP_INFO_PRINT("%x ", ptr[i]);
|
||||
}
|
||||
|
||||
if (len > 10) {
|
||||
PSP_INFO_PRINT("... ");
|
||||
for (int i = len - 10; i < len; i++)
|
||||
PSP_INFO_PRINT("%x ", ptr[i]);
|
||||
}
|
||||
|
||||
PSP_INFO_PRINT("\n");
|
||||
}
|
||||
#endif
|
||||
|
||||
// Class PspIoStream ------------------------------------------------
|
||||
|
||||
PspIoStream::PspIoStream(const Common::String &path, bool writeMode)
|
||||
: _handle(0), _path(path), _fileSize(0), _writeMode(writeMode),
|
||||
_physicalPos(0), _pos(0), _eos(false), _error(false),
|
||||
_errorSuspend(0), _errorSource(0), _errorPos(0), _errorHandle(0), _suspendCount(0) {
|
||||
DEBUG_ENTER_FUNC();
|
||||
|
||||
//assert(!path.empty()); // do we need this?
|
||||
}
|
||||
|
||||
PspIoStream::~PspIoStream() {
|
||||
DEBUG_ENTER_FUNC();
|
||||
|
||||
if (PowerMan.beginCriticalSection())
|
||||
PSP_DEBUG_PRINT_FUNC("suspended\n");
|
||||
|
||||
PowerMan.unregisterForSuspend(this); // Unregister with powermanager to be suspended
|
||||
// Must do this before fclose() or resume() will reopen.
|
||||
sceIoClose(_handle);
|
||||
|
||||
PowerMan.endCriticalSection();
|
||||
}
|
||||
|
||||
/* Function to open the file pointed to by the path.
|
||||
*
|
||||
*/
|
||||
SceUID PspIoStream::open() {
|
||||
DEBUG_ENTER_FUNC();
|
||||
|
||||
if (PowerMan.beginCriticalSection()) {
|
||||
// No need to open? Just return the _handle resume() already opened
|
||||
PSP_DEBUG_PRINT_FUNC("suspended\n");
|
||||
}
|
||||
|
||||
_handle = sceIoOpen(_path.c_str(), _writeMode ? PSP_O_WRONLY | PSP_O_CREAT | PSP_O_TRUNC : PSP_O_RDONLY, 0777);
|
||||
if (_handle <= 0) {
|
||||
_error = true;
|
||||
_handle = 0;
|
||||
}
|
||||
|
||||
// Get the file size. This way is much faster than going to the end of the file and back
|
||||
SceIoStat stat;
|
||||
sceIoGetstat(_path.c_str(), &stat);
|
||||
_fileSize = stat.st_size; // 4GB file (32 bits) is big enough for us
|
||||
|
||||
PSP_DEBUG_PRINT("%s filesize[%d]\n", _path.c_str(), _fileSize);
|
||||
|
||||
PowerMan.registerForSuspend(this); // Register with the powermanager to be suspended
|
||||
|
||||
PowerMan.endCriticalSection();
|
||||
|
||||
return _handle;
|
||||
}
|
||||
|
||||
bool PspIoStream::err() const {
|
||||
DEBUG_ENTER_FUNC();
|
||||
|
||||
if (_error) // We dump since no printing to screen with suspend callback
|
||||
PSP_ERROR("mem_error[%d], source[%d], suspend error[%d], pos[%d],"
|
||||
"_errorPos[%d], _errorHandle[%p], suspendCount[%d]\n",
|
||||
_error, _errorSource, _errorSuspend, _pos,
|
||||
_errorPos, _errorHandle, _suspendCount);
|
||||
|
||||
return _error;
|
||||
}
|
||||
|
||||
void PspIoStream::clearErr() {
|
||||
_error = false;
|
||||
}
|
||||
|
||||
bool PspIoStream::eos() const {
|
||||
return _eos;
|
||||
}
|
||||
|
||||
int64 PspIoStream::pos() const {
|
||||
return _pos;
|
||||
}
|
||||
|
||||
int64 PspIoStream::size() const {
|
||||
return _fileSize;
|
||||
}
|
||||
|
||||
bool PspIoStream::physicalSeekFromCur(int32 offset) {
|
||||
|
||||
int ret = sceIoLseek32(_handle, offset, PSP_SEEK_CUR);
|
||||
|
||||
if (ret < 0) {
|
||||
_error = true;
|
||||
PSP_ERROR("failed to seek in file[%s] to [%x]. Error[%x]\n", _path.c_str(), offset, ret);
|
||||
return false;
|
||||
}
|
||||
_physicalPos += offset;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PspIoStream::seek(int64 offs, int whence) {
|
||||
DEBUG_ENTER_FUNC();
|
||||
PSP_DEBUG_PRINT_FUNC("offset[0x%x], whence[%d], _pos[0x%x], _physPos[0x%x]\n", offs, whence, _pos, _physicalPos);
|
||||
_eos = false;
|
||||
|
||||
int32 posToSearchFor = 0;
|
||||
switch (whence) {
|
||||
case SEEK_CUR:
|
||||
posToSearchFor = _pos;
|
||||
break;
|
||||
case SEEK_END:
|
||||
posToSearchFor = _fileSize;
|
||||
break;
|
||||
}
|
||||
posToSearchFor += offs;
|
||||
|
||||
// Check for bad values
|
||||
if (posToSearchFor < 0) {
|
||||
_error = true;
|
||||
return false;
|
||||
} else if (posToSearchFor > _fileSize) {
|
||||
_error = true;
|
||||
_eos = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
_pos = posToSearchFor;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32 PspIoStream::read(void *ptr, uint32 len) {
|
||||
DEBUG_ENTER_FUNC();
|
||||
PSP_DEBUG_PRINT_FUNC("filename[%s], len[0x%x], ptr[%p], _pos[%x], _physPos[%x]\n", _path.c_str(), len, ptr, _pos, _physicalPos);
|
||||
|
||||
if (_error || _eos || len <= 0)
|
||||
return 0;
|
||||
|
||||
uint32 lenRemainingInFile = _fileSize - _pos;
|
||||
|
||||
// check for getting EOS
|
||||
if (len > lenRemainingInFile) {
|
||||
len = lenRemainingInFile;
|
||||
_eos = true;
|
||||
}
|
||||
|
||||
if (PowerMan.beginCriticalSection())
|
||||
PSP_DEBUG_PRINT_FUNC("suspended\n");
|
||||
|
||||
// check if we need to seek
|
||||
if (_pos != _physicalPos) {
|
||||
PSP_DEBUG_PRINT("seeking from %x to %x\n", _physicalPos, _pos);
|
||||
if (!physicalSeekFromCur(_pos - _physicalPos)) {
|
||||
_error = true;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
int ret = sceIoRead(_handle, ptr, len);
|
||||
|
||||
PowerMan.endCriticalSection();
|
||||
|
||||
_physicalPos += ret; // Update position
|
||||
_pos = _physicalPos;
|
||||
|
||||
if (ret != (int)len) { // error
|
||||
PSP_ERROR("sceIoRead returned [0x%x] instead of len[0x%x]\n", ret, len);
|
||||
_error = true;
|
||||
_errorSource = 4;
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32 PspIoStream::write(const void *ptr, uint32 len) {
|
||||
DEBUG_ENTER_FUNC();
|
||||
PSP_DEBUG_PRINT_FUNC("filename[%s], len[0x%x], ptr[%p], _pos[%x], _physPos[%x]\n", _path.c_str(), len, ptr, _pos, _physicalPos);
|
||||
|
||||
if (!len || _error) // we actually get some calls with len == 0!
|
||||
return 0;
|
||||
|
||||
_eos = false; // we can't have eos with write
|
||||
|
||||
if (PowerMan.beginCriticalSection())
|
||||
PSP_DEBUG_PRINT_FUNC("suspended\n");
|
||||
|
||||
// check if we need to seek
|
||||
if (_pos != _physicalPos)
|
||||
if (!physicalSeekFromCur(_pos - _physicalPos)) {
|
||||
_error = true;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ret = sceIoWrite(_handle, ptr, len);
|
||||
|
||||
PowerMan.endCriticalSection();
|
||||
|
||||
if (ret != (int)len) {
|
||||
_error = true;
|
||||
_errorSource = 5;
|
||||
PSP_ERROR("sceIoWrite returned[0x%x] instead of len[0x%x]\n", ret, len);
|
||||
}
|
||||
|
||||
_physicalPos += ret;
|
||||
_pos = _physicalPos;
|
||||
|
||||
if (_pos > _fileSize)
|
||||
_fileSize = _pos;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool PspIoStream::flush() {
|
||||
return true;
|
||||
}
|
||||
|
||||
// For the PSP, since we're building in suspend support, we moved opening
|
||||
// the actual file to an open function since we need an actual PspIoStream object to suspend.
|
||||
//
|
||||
PspIoStream *PspIoStream::makeFromPath(const Common::String &path, bool writeMode) {
|
||||
DEBUG_ENTER_FUNC();
|
||||
PspIoStream *stream = new PspIoStream(path, writeMode);
|
||||
|
||||
if (stream->open() <= 0) {
|
||||
delete stream;
|
||||
stream = 0;
|
||||
}
|
||||
|
||||
return stream;
|
||||
}
|
||||
|
||||
/*
|
||||
* Function to suspend the IO stream (called by PowerManager)
|
||||
* we can have no output here
|
||||
*/
|
||||
int PspIoStream::suspend() {
|
||||
DEBUG_ENTER_FUNC();
|
||||
_suspendCount++;
|
||||
|
||||
if (_handle > 0 && _pos < 0) { /* check for error */
|
||||
_errorSuspend = SuspendError;
|
||||
_errorPos = _pos;
|
||||
_errorHandle = _handle;
|
||||
}
|
||||
|
||||
if (_handle > 0) {
|
||||
sceIoClose(_handle); // close our file descriptor
|
||||
_handle = 0xFFFFFFFF; // Set handle to non-null invalid value so makeFromPath doesn't return error
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* Function to resume the IO stream (called by Power Manager)
|
||||
*/
|
||||
int PspIoStream::resume() {
|
||||
DEBUG_ENTER_FUNC();
|
||||
int ret = 0;
|
||||
_suspendCount--;
|
||||
|
||||
// We reopen our file descriptor
|
||||
_handle = sceIoOpen(_path.c_str(), _writeMode ? PSP_O_RDWR | PSP_O_CREAT : PSP_O_RDONLY, 0777); // open
|
||||
if (_handle <= 0) {
|
||||
_errorSuspend = ResumeError;
|
||||
_errorPos = _pos;
|
||||
}
|
||||
|
||||
// Resume our previous position if needed
|
||||
if (_handle > 0 && _pos > 0) {
|
||||
ret = sceIoLseek32(_handle, _pos, PSP_SEEK_SET);
|
||||
|
||||
_physicalPos = _pos;
|
||||
|
||||
if (ret < 0) { // Check for problem
|
||||
_errorSuspend = ResumeError;
|
||||
_errorPos = _pos;
|
||||
_errorHandle = _handle;
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
#endif /* __PSP__ */
|
||||
90
backends/fs/psp/psp-stream.h
Normal file
90
backends/fs/psp/psp-stream.h
Normal file
@@ -0,0 +1,90 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef PSPSTREAM_H_
|
||||
#define PSPSTREAM_H_
|
||||
|
||||
#include <pspkerneltypes.h>
|
||||
#include "backends/platform/psp/powerman.h"
|
||||
//#include "common/list.h"
|
||||
#include "common/noncopyable.h"
|
||||
#include "common/stream.h"
|
||||
#include "common/str.h"
|
||||
|
||||
/**
|
||||
* Class to handle special suspend/resume needs of PSP IO Streams
|
||||
*/
|
||||
class PspIoStream final : public Common::SeekableReadStream, public Common::SeekableWriteStream, public Common::NonCopyable, public Suspendable {
|
||||
protected:
|
||||
SceUID _handle; // file handle
|
||||
Common::String _path;
|
||||
int _fileSize;
|
||||
bool _writeMode; // for resuming in the right mode
|
||||
int _physicalPos; // physical position in file
|
||||
int _pos; // position. Sometimes virtual
|
||||
bool _eos; // EOS flag
|
||||
|
||||
enum {
|
||||
SuspendError = 2,
|
||||
ResumeError = 3
|
||||
};
|
||||
|
||||
// debug stuff
|
||||
mutable int _error; // file error state
|
||||
int _errorSuspend; // for debugging
|
||||
mutable int _errorSource;
|
||||
int _errorPos;
|
||||
SceUID _errorHandle;
|
||||
int _suspendCount;
|
||||
|
||||
bool physicalSeekFromCur(int32 offset);
|
||||
|
||||
public:
|
||||
|
||||
/**
|
||||
* Given a path, invoke fopen on that path and wrap the result in a
|
||||
* PspIoStream instance.
|
||||
*/
|
||||
static PspIoStream *makeFromPath(const Common::String &path, bool writeMode);
|
||||
|
||||
PspIoStream(const Common::String &path, bool writeMode);
|
||||
~PspIoStream() override;
|
||||
|
||||
SceUID open(); // open the file pointed to by the file path
|
||||
|
||||
bool err() const override;
|
||||
void clearErr() override;
|
||||
bool eos() const override;
|
||||
|
||||
uint32 write(const void *dataPtr, uint32 dataSize) override;
|
||||
bool flush() override;
|
||||
|
||||
int64 pos() const override;
|
||||
int64 size() const override;
|
||||
bool seek(int64 offs, int whence = SEEK_SET) override;
|
||||
uint32 read(void *dataPtr, uint32 dataSize) override;
|
||||
|
||||
// for suspending
|
||||
int suspend() override; /* Suspendable interface (power manager) */
|
||||
int resume() override; /* " " */
|
||||
};
|
||||
|
||||
#endif /* PSPSTREAM_H_ */
|
||||
Reference in New Issue
Block a user