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76
backends/fs/atari/atari-fs-factory.cpp
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76
backends/fs/atari/atari-fs-factory.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "backends/fs/atari/atari-fs-factory.h"
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#include "backends/fs/atari/atari-fs.h"
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#include <mint/osbind.h>
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#include <unistd.h> // getcwd
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AtariFilesystemFactory::AtariFilesystemFactory() {
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_fileHashMap["cryomni3.dat"] = "cryomni3d.dat";
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_fileHashMap["neverhoo.dat"] = "neverhood.dat";
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_fileHashMap["supernov.dat"] = "supernova.dat";
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_fileHashMap["teenagen.dat"] = "teenagent.dat";
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uint32 drvMap = Drvmap();
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for (int i = 0; i < 26; i++) {
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if (drvMap & 1) {
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char driveRoot[] = "A:";
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driveRoot[0] += i;
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addDrive(driveRoot);
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}
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drvMap >>= 1;
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}
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}
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AbstractFSNode *AtariFilesystemFactory::makeRootFileNode() const {
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return new AtariFilesystemNode(_config, _fileHashMap);
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}
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AbstractFSNode *AtariFilesystemFactory::makeCurrentDirectoryFileNode() const {
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char buf[MAXPATHLEN];
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if (getcwd(buf, MAXPATHLEN) != NULL) {
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if (buf[0] == '/') {
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// de-mintlib'ize the path
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if (buf[1] == 'd' && buf[2] == 'e' && buf[3] == 'v') {
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// /dev/<drive>/<path> -> /<drive>/<path>
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strcpy(buf, &buf[4]);
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}
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// /<drive>/<path> -> <DRIVE>:/<path>
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buf[0] = toupper(buf[1]);
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buf[1] = ':';
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}
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return new AtariFilesystemNode(buf, _config, _fileHashMap);
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} else {
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return nullptr;
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}
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}
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AbstractFSNode *AtariFilesystemFactory::makeFileNodePath(const Common::String &path) const {
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assert(!path.empty());
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return new AtariFilesystemNode(path, _config, _fileHashMap);
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}
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45
backends/fs/atari/atari-fs-factory.h
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45
backends/fs/atari/atari-fs-factory.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ATARI_FILESYSTEM_FACTORY_H
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#define ATARI_FILESYSTEM_FACTORY_H
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#include "backends/fs/posix-drives/posix-drives-fs-factory.h"
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#include "backends/fs/atari/atari-fs.h"
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/**
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* Creates AtariFilesystemNode objects.
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*
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* Parts of this class are documented in the base interface class, FilesystemFactory.
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*/
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class AtariFilesystemFactory final : public DrivesPOSIXFilesystemFactory {
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public:
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AtariFilesystemFactory();
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AbstractFSNode *makeRootFileNode() const override;
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AbstractFSNode *makeCurrentDirectoryFileNode() const override;
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AbstractFSNode *makeFileNodePath(const Common::String &path) const override;
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private:
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AtariFilesystemNode::FileHashMap _fileHashMap;
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};
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#endif /*ATARI_FILESYSTEM_FACTORY_H*/
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36
backends/fs/atari/atari-fs.cpp
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36
backends/fs/atari/atari-fs.cpp
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@@ -0,0 +1,36 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "backends/fs/atari/atari-fs.h"
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void AtariFilesystemNode::setFlags() {
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DrivePOSIXFilesystemNode::setFlags();
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if (!_displayNameChecked) {
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if (_fileHashMap.contains(_displayName))
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_displayName = _fileHashMap[_displayName];
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_displayNameChecked = true;
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}
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}
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64
backends/fs/atari/atari-fs.h
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64
backends/fs/atari/atari-fs.h
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@@ -0,0 +1,64 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef ATARI_FILESYSTEM_H
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#define ATARI_FILESYSTEM_H
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#include "backends/fs/posix-drives/posix-drives-fs.h"
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#include "common/hash-str.h"
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#include "common/hashmap.h"
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/**
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* Implementation of the ScummVM file system API based on DrivePOSIX with translation to 8+3 filenames.
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*
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* Parts of this class are documented in the base interface class, AbstractFSNode.
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*/
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class AtariFilesystemNode final : public DrivePOSIXFilesystemNode {
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protected:
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AbstractFSNode *makeNode() const override {
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return new AtariFilesystemNode(_config, _fileHashMap);
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}
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AbstractFSNode *makeNode(const Common::String &path) const override {
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return new AtariFilesystemNode(path, _config, _fileHashMap);
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}
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public:
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typedef Common::HashMap<Common::String, Common::String, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> FileHashMap;
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AtariFilesystemNode(const Config &config, const FileHashMap &fileHashMap)
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: DrivePOSIXFilesystemNode(config)
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, _fileHashMap(fileHashMap) {
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}
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AtariFilesystemNode(const Common::String &path, const Config &config, const FileHashMap &fileHashMap)
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: DrivePOSIXFilesystemNode(path, config)
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, _fileHashMap(fileHashMap) {
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}
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protected:
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void setFlags() override;
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private:
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const FileHashMap &_fileHashMap;
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bool _displayNameChecked = false;
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};
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#endif
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