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backends/cloud/id/idstorage.h
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84
backends/cloud/id/idstorage.h
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_CLOUD_ID_IDSTORAGE_H
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#define BACKENDS_CLOUD_ID_IDSTORAGE_H
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#include "backends/cloud/basestorage.h"
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#include "backends/networking/http/httpjsonrequest.h"
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/*
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* Id::IdStorage is a special base class, which is created
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* to simplify adding new storages which use ids instead of
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* paths in their API.
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*
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* Some Requests are already implemented, and Storage based
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* on IdStorage needs to override/implement a few basic things.
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*
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* For example, ListDirectoryRequest and ResolveIdRequests are
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* based on listDirectoryById() and getRootDirectoryId() methods.
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* Implementing these you'll get id resolving and directory
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* listing by path.
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*/
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namespace Cloud {
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namespace Id {
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class IdStorage: public Cloud::BaseStorage {
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protected:
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void printFiles(const FileArrayResponse &response);
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void printBool(const BoolResponse &response);
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void printFile(const UploadResponse &response);
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ListDirectoryCallback getPrintFilesCallback();
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public:
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IdStorage();
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IdStorage(const Common::String &token, const Common::String &refreshToken, bool enabled);
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~IdStorage() override;
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/** Public Cloud API comes down there. */
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/** Returns StorageFile with the resolved file's id. */
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virtual Networking::Request *resolveFileId(const Common::String &path, UploadCallback callback, Networking::ErrorCallback errorCallback);
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/** Returns ListDirectoryStatus struct with list of files. */
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Networking::Request *listDirectory(const Common::String &path, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback, bool recursive = false) override;
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virtual Networking::Request *listDirectoryById(const Common::String &id, ListDirectoryCallback callback, Networking::ErrorCallback errorCallback) = 0;
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/** Calls the callback when finished. */
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Networking::Request *createDirectory(const Common::String &path, BoolCallback callback, Networking::ErrorCallback errorCallback) override;
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virtual Networking::Request *createDirectoryWithParentId(const Common::String &parentId, const Common::String &name, BoolCallback callback, Networking::ErrorCallback errorCallback) = 0;
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/** Returns pointer to Networking::NetworkReadStream. */
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Networking::Request *streamFile(const Common::String &path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) override;
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virtual Networking::Request *streamFileById(const Common::String &id, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) override = 0;
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/** Calls the callback when finished. */
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Networking::Request *download(const Common::String &remotePath, const Common::Path &localPath, BoolCallback callback, Networking::ErrorCallback errorCallback) override;
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virtual Common::String getRootDirectoryId() = 0;
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};
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} // End of namespace Id
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} // End of namespace Cloud
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#endif
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