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172
backends/audiocd/sdl/sdl-audiocd.cpp
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172
backends/audiocd/sdl/sdl-audiocd.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/scummsys.h"
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#if defined(SDL_BACKEND)
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#include "backends/audiocd/sdl/sdl-audiocd.h"
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#if !SDL_VERSION_ATLEAST(2, 0, 0)
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#include "common/textconsole.h"
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SdlAudioCDManager::SdlAudioCDManager()
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:
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_cdrom(0),
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_cdTrack(0),
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_cdNumLoops(0),
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_cdStartFrame(0),
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_cdDuration(0),
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_cdEndTime(0),
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_cdStopTime(0) {
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}
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SdlAudioCDManager::~SdlAudioCDManager() {
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close();
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}
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bool SdlAudioCDManager::open() {
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close();
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if (openRealCD())
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return true;
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return DefaultAudioCDManager::open();
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}
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bool SdlAudioCDManager::openCD(int drive) {
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if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
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_cdrom = NULL;
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else {
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_cdrom = SDL_CDOpen(drive);
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// Did it open? Check if _cdrom is NULL
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if (!_cdrom) {
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warning("Couldn't open drive: %s", SDL_GetError());
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} else {
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_cdNumLoops = 0;
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_cdStopTime = 0;
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_cdEndTime = 0;
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}
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}
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return (_cdrom != NULL);
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}
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void SdlAudioCDManager::close() {
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DefaultAudioCDManager::close();
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if (_cdrom) {
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SDL_CDStop(_cdrom);
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SDL_CDClose(_cdrom);
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_cdrom = 0;
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}
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}
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void SdlAudioCDManager::stop() {
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DefaultAudioCDManager::stop();
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// Stop CD Audio in 1/10th of a second
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_cdStopTime = SDL_GetTicks() + 100;
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_cdNumLoops = 0;
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}
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bool SdlAudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate,
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Audio::Mixer::SoundType soundType) {
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// Prefer emulation
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if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType))
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return true;
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// If we're set to only emulate, or have no CD, return here
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if (onlyEmulate || !_cdrom)
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return false;
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if (!numLoops && !startFrame)
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return false;
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// FIXME: Explain this.
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if (duration > 0)
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duration += 5;
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_cdTrack = track;
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_cdNumLoops = numLoops;
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_cdStartFrame = startFrame;
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SDL_CDStatus(_cdrom);
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if (startFrame == 0 && duration == 0)
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SDL_CDPlayTracks(_cdrom, track, 0, 1, 0);
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else
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SDL_CDPlayTracks(_cdrom, track, startFrame, 0, duration);
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_cdDuration = duration;
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_cdStopTime = 0;
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_cdEndTime = SDL_GetTicks() + _cdrom->track[track].length * 1000 / CD_FPS;
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return true;
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}
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bool SdlAudioCDManager::isPlaying() const {
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if (DefaultAudioCDManager::isPlaying())
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return true;
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if (!_cdrom)
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return false;
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return (_cdNumLoops != 0 && (SDL_GetTicks() < _cdEndTime || SDL_CDStatus(_cdrom) == CD_PLAYING));
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}
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void SdlAudioCDManager::update() {
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DefaultAudioCDManager::update();
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if (!_cdrom)
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return;
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if (_cdStopTime != 0 && SDL_GetTicks() >= _cdStopTime) {
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SDL_CDStop(_cdrom);
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_cdNumLoops = 0;
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_cdStopTime = 0;
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return;
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}
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if (_cdNumLoops == 0 || SDL_GetTicks() < _cdEndTime)
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return;
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if (_cdNumLoops != 1 && SDL_CDStatus(_cdrom) != CD_STOPPED) {
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// Wait another second for it to be done
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_cdEndTime += 1000;
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return;
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}
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if (_cdNumLoops > 0)
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_cdNumLoops--;
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if (_cdNumLoops != 0) {
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if (_cdStartFrame == 0 && _cdDuration == 0)
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SDL_CDPlayTracks(_cdrom, _cdTrack, 0, 1, 0);
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else
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SDL_CDPlayTracks(_cdrom, _cdTrack, _cdStartFrame, 0, _cdDuration);
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_cdEndTime = SDL_GetTicks() + _cdrom->track[_cdTrack].length * 1000 / CD_FPS;
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}
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}
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#endif // !SDL_VERSION_ATLEAST(2, 0, 0)
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#endif
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57
backends/audiocd/sdl/sdl-audiocd.h
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57
backends/audiocd/sdl/sdl-audiocd.h
Normal file
@@ -0,0 +1,57 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_AUDIOCD_SDL_H
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#define BACKENDS_AUDIOCD_SDL_H
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#include "backends/audiocd/default/default-audiocd.h"
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#include "backends/platform/sdl/sdl-sys.h"
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#if !SDL_VERSION_ATLEAST(2, 0, 0)
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/**
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* The SDL audio cd manager. Implements real audio cd playback.
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*/
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class SdlAudioCDManager : public DefaultAudioCDManager {
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public:
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SdlAudioCDManager();
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virtual ~SdlAudioCDManager();
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bool open() override;
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void close() override;
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bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate,
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Audio::Mixer::SoundType soundType) override;
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void stop() override;
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bool isPlaying() const override;
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void update() override;
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protected:
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bool openCD(int drive) override;
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SDL_CD *_cdrom;
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int _cdTrack, _cdNumLoops, _cdStartFrame, _cdDuration;
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uint32 _cdEndTime, _cdStopTime;
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};
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#endif // !SDL_VERSION_ATLEAST(2, 0, 0)
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#endif
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