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231
backends/audiocd/default/default-audiocd.cpp
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231
backends/audiocd/default/default-audiocd.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "backends/audiocd/default/default-audiocd.h"
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#include "audio/audiostream.h"
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#include "common/config-manager.h"
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#include "common/file.h"
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#include "common/system.h"
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#include "common/util.h"
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#include "common/formats/cue.h"
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DefaultAudioCDManager::DefaultAudioCDManager() {
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_cd.playing = false;
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_cd.track = 0;
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_cd.start = 0;
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_cd.duration = 0;
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_cd.numLoops = 0;
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_cd.volume = Audio::Mixer::kMaxChannelVolume;
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_cd.balance = 0;
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_mixer = g_system->getMixer();
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_emulating = false;
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assert(_mixer);
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}
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DefaultAudioCDManager::~DefaultAudioCDManager() {
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// Subclasses should call close as well
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close();
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}
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bool DefaultAudioCDManager::open() {
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// For emulation, opening is always valid
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close();
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return true;
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}
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void DefaultAudioCDManager::close() {
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// Only need to stop for emulation
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stop();
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}
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void DefaultAudioCDManager::fillPotentialTrackNames(Common::Array<Common::String> &trackNames, int track) const {
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trackNames.reserve(4);
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trackNames.push_back(Common::String::format("track%d", track));
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trackNames.push_back(Common::String::format("track%02d", track));
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trackNames.push_back(Common::String::format("track_%d", track));
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trackNames.push_back(Common::String::format("track_%02d", track));
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}
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bool DefaultAudioCDManager::existExtractedCDAudioFiles(uint track) {
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// keep this in sync with STREAM_FILEFORMATS
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const char *extensions[] = {
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#ifdef USE_VORBIS
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"ogg",
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#endif
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#ifdef USE_FLAC
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"fla", "flac",
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#endif
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#ifdef USE_MAD
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"mp3",
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#endif
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"m4a",
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"wav",
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nullptr
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};
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Common::Array<Common::String> trackNames;
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fillPotentialTrackNames(trackNames, track);
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for (auto &trackName : trackNames) {
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for (const char **ext = extensions; *ext; ++ext) {
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const Common::String &filename = Common::String::format("%s.%s", trackName.c_str(), *ext);
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if (Common::File::exists(Common::Path(filename, '/'))) {
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return true;
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}
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}
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}
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return false;
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}
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bool DefaultAudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate,
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Audio::Mixer::SoundType soundType) {
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stop();
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if (numLoops != 0 || startFrame != 0) {
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_cd.track = track;
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_cd.numLoops = numLoops;
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_cd.start = startFrame;
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_cd.duration = duration;
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// Try to load the track from a compressed data file, and if found, use
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// that. If not found, attempt to start regular Audio CD playback of
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// the requested track.
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Common::Array<Common::String> trackNames;
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fillPotentialTrackNames(trackNames, track);
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Audio::SeekableAudioStream *stream = nullptr;
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for (auto &trackName : trackNames) {
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stream = Audio::SeekableAudioStream::openStreamFile(Common::Path(trackName, '/'));
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if (stream)
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break;
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}
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if (stream != nullptr) {
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Audio::Timestamp start = Audio::Timestamp(0, startFrame, 75);
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Audio::Timestamp end = duration ? Audio::Timestamp(0, startFrame + duration, 75) : stream->getLength();
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/*
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FIXME: Seems numLoops == 0 and numLoops == 1 both indicate a single repetition,
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while all other positive numbers indicate precisely the number of desired
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repetitions. Finally, -1 means infinitely many
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*/
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_emulating = true;
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_mixer->playStream(soundType, &_handle,
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Audio::makeLoopingAudioStream(stream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops), -1, _cd.volume, _cd.balance);
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return true;
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}
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}
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return false;
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}
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bool DefaultAudioCDManager::playAbsolute(int startFrame, int numLoops, int duration, bool onlyEmulate,
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Audio::Mixer::SoundType soundType, const char *cuesheet) {
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Common::File cuefile;
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if (!cuefile.open(cuesheet)) {
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return false;
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}
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Common::String cuestring = cuefile.readString(0, cuefile.size());
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Common::CueSheet cue(cuestring.c_str());
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Common::CueSheet::CueTrack *track = cue.getTrackAtFrame(startFrame);
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if (track == nullptr) {
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warning("Unable to locate track for frame %i", startFrame);
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return false;
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} else {
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warning("Playing from frame %i", startFrame);
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}
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int firstFrame = track->indices[0] == -1 ? track->indices[1] : track->indices[0];
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return play(track->number, numLoops, startFrame - firstFrame, duration, onlyEmulate);
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}
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void DefaultAudioCDManager::stop() {
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if (_emulating) {
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// Audio CD emulation
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_mixer->stopHandle(_handle);
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_emulating = false;
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}
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}
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bool DefaultAudioCDManager::isPlaying() const {
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// Audio CD emulation
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if (_emulating)
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return _mixer->isSoundHandleActive(_handle);
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// The default class only handles emulation
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return false;
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}
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void DefaultAudioCDManager::setVolume(byte volume) {
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_cd.volume = volume;
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// Audio CD emulation
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if (_emulating && isPlaying())
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_mixer->setChannelVolume(_handle, _cd.volume);
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}
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void DefaultAudioCDManager::setBalance(int8 balance) {
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_cd.balance = balance;
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// Audio CD emulation
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if (_emulating && isPlaying())
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_mixer->setChannelBalance(_handle, _cd.balance);
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}
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void DefaultAudioCDManager::update() {
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if (_emulating) {
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// Check whether the audio track stopped playback
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if (!_mixer->isSoundHandleActive(_handle)) {
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// FIXME: We do not update the numLoops parameter here (and in fact,
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// currently can't do that). Luckily, only one engine ever checks
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// this part of the AudioCD status, namely the SCUMM engine; and it
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// only checks whether the track is currently set to infinite looping
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// or not.
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_emulating = false;
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}
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}
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}
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DefaultAudioCDManager::Status DefaultAudioCDManager::getStatus() const {
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Status info = _cd;
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info.playing = isPlaying();
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return info;
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}
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bool DefaultAudioCDManager::openRealCD() {
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Common::String cdrom = ConfMan.get("cdrom");
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// Try to parse it as an int
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char *endPos;
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int drive = strtol(cdrom.c_str(), &endPos, 0);
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// If not an integer, treat as a drive path
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if (endPos == cdrom.c_str())
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return openCD(Common::Path::fromConfig(cdrom));
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if (drive < 0)
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return false;
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return openCD(drive);
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}
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85
backends/audiocd/default/default-audiocd.h
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85
backends/audiocd/default/default-audiocd.h
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@@ -0,0 +1,85 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_AUDIOCD_DEFAULT_H
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#define BACKENDS_AUDIOCD_DEFAULT_H
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#include "backends/audiocd/audiocd.h"
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#include "audio/mixer.h"
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namespace Common {
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class String;
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} // End of namespace Common
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/**
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* The default audio cd manager. Implements emulation of audio cd playback.
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*/
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class DefaultAudioCDManager : public AudioCDManager {
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public:
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DefaultAudioCDManager();
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virtual ~DefaultAudioCDManager();
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virtual bool open();
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virtual void close();
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virtual bool play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate = false,
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Audio::Mixer::SoundType soundType = Audio::Mixer::kMusicSoundType);
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virtual bool playAbsolute(int startFrame, int numLoops, int duration, bool onlyEmulate = false,
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Audio::Mixer::SoundType soundType = Audio::Mixer::kMusicSoundType, const char *cuesheet = "disc.cue");
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virtual void stop();
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virtual bool isPlaying() const;
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virtual void setVolume(byte volume);
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virtual void setBalance(int8 balance);
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virtual void update();
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virtual Status getStatus() const; // Subclasses should override for better status results
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virtual bool existExtractedCDAudioFiles(uint track);
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virtual bool isDataAndCDAudioReadFromSameCD() { return false; }
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private:
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void fillPotentialTrackNames(Common::Array<Common::String> &trackNames, int track) const;
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protected:
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/**
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* Open a CD using the cdrom config variable
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*/
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bool openRealCD();
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/**
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* Open a CD using the specified drive index
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* @param drive The index of the drive
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* @note The index is implementation-defined, but 0 is always the best choice
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*/
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virtual bool openCD(int drive) { return false; }
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/**
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* Open a CD from a specific drive
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* @param drive The name of the drive/path
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* @note The drive parameter is platform-specific
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*/
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virtual bool openCD(const Common::Path &drive) { return false; }
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Audio::SoundHandle _handle;
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bool _emulating;
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Status _cd;
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Audio::Mixer *_mixer;
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};
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#endif
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