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167
audio/softsynth/fmtowns_pc98/pcm_common.cpp
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167
audio/softsynth/fmtowns_pc98/pcm_common.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "audio/softsynth/fmtowns_pc98/pcm_common.h"
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#include "audio/mixer.h"
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PCMChannel_Base::PCMChannel_Base() : _vol(0), _data(nullptr), _dataEnd(0), _loopLen(0), _pos(0), _loopStart(0), _step(0), _panLeft(7), _panRight(7), _activeOutput(false) {
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}
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PCMChannel_Base::~PCMChannel_Base() {
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clear();
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}
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void PCMChannel_Base::clear() {
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_vol = 0;
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_data = nullptr;
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_dataEnd = 0;
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_loopLen = 0;
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_pos = 0;
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_loopStart = 0;
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_step = 0;
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_panLeft = _panRight = 7;
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_activeOutput = false;
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}
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void PCMChannel_Base::updateOutput() {
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if (!isPlaying())
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return;
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_pos += _step;
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if (_pos >= _dataEnd) {
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if (_loopStart != _dataEnd) {
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_pos = _loopStart;
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_dataEnd = _loopStart + _loopLen;
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} else {
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_pos = 0;
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stopInternal();
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}
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}
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}
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int32 PCMChannel_Base::currentSampleLeft() {
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return (isActive() && _panLeft) ? (((_data[_pos >> 11] * _vol) * _panLeft) >> 3) : 0;
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}
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int32 PCMChannel_Base::currentSampleRight() {
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return (isActive() && _panRight) ? (((_data[_pos >> 11] * _vol) * _panRight) >> 3) : 0;
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}
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bool PCMChannel_Base::isActive() const {
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return _activeOutput;
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}
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void PCMChannel_Base::activate() {
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_activeOutput = true;
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}
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void PCMChannel_Base::deactivate() {
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_activeOutput = false;
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}
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void PCMChannel_Base::setData(const int8 *data, uint32 dataEnd, uint32 dataStart) {
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_data = data;
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_dataEnd = dataEnd;
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_pos = dataStart;
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}
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void PCMChannel_Base::setVolume(uint8 vol) {
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_vol = vol;
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}
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void PCMChannel_Base::setPanPos(uint8 pan) {
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_panLeft = pan & 0x0f;
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_panRight = pan >> 4;
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}
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void PCMChannel_Base::setupLoop(uint32 loopStart, uint32 loopLen) {
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_loopStart = loopStart << 11;
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_loopLen = loopLen << 11;
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}
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void PCMChannel_Base::setRate(uint16 rate) {
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_step = rate;
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}
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PCMDevice_Base::PCMDevice_Base(int samplingRate, int deviceVolume, int numChannels) : _numChannels(numChannels), _deviceVolume(deviceVolume), _intRate((7670454 << 8) / samplingRate),
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_extRate(72 << 8), _timer(0), _musicVolume(Audio::Mixer::kMaxMixerVolume), _sfxVolume(Audio::Mixer::kMaxMixerVolume), _pcmSfxChanMask(0) {
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_channels = new PCMChannel_Base*[numChannels];
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}
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PCMDevice_Base::~PCMDevice_Base() {
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delete[] _channels;
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}
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void PCMDevice_Base::assignChannel(uint8 id, PCMChannel_Base *const chan) {
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assert(id < _numChannels);
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_channels[id] = chan;
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}
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void PCMDevice_Base::setMusicVolume(uint16 vol) {
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_musicVolume = vol;
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}
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void PCMDevice_Base::setSfxVolume(uint16 vol) {
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_sfxVolume = vol;
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}
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void PCMDevice_Base::setSfxChanMask(int mask) {
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_pcmSfxChanMask = mask;
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}
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void PCMDevice_Base::readBuffer(int32 *buffer, uint32 bufferSize) {
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for (uint32 i = 0; i < bufferSize; i++) {
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_timer += _extRate;
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while (_timer >= _intRate) {
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_timer -= _intRate;
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for (int ii = 0; ii < 8; ii++)
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_channels[ii]->updateOutput();
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}
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int32 finOutL = 0;
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int32 finOutR = 0;
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for (int ii = 0; ii < _numChannels; ii++) {
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if (_channels[ii]->isActive()) {
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int32 oL = _channels[ii]->currentSampleLeft();
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int32 oR = _channels[ii]->currentSampleRight();
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if ((1 << ii) & (~_pcmSfxChanMask)) {
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oL = (oL * _musicVolume) / Audio::Mixer::kMaxMixerVolume;
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oR = (oR * _musicVolume) / Audio::Mixer::kMaxMixerVolume;
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}
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if ((1 << ii) & _pcmSfxChanMask) {
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oL = (oL * _sfxVolume) / Audio::Mixer::kMaxMixerVolume;
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oR = (oR * _sfxVolume) / Audio::Mixer::kMaxMixerVolume;
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}
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finOutL += oL;
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finOutR += oR;
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if (!_channels[ii]->isPlaying())
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_channels[ii]->deactivate();
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}
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}
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buffer[i << 1] += ((finOutL * _deviceVolume) >> 7);
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buffer[(i << 1) + 1] += ((finOutR * _deviceVolume) >> 7);
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}
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}
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