Initial commit

This commit is contained in:
2026-06-02 02:40:03 +02:00
committed by Madcow
commit 2933a50916
26 changed files with 3527 additions and 0 deletions

BIN
tools/make.exe Normal file

Binary file not shown.

15
tools/msbuild.bat Normal file
View File

@@ -0,0 +1,15 @@
@echo off
setlocal enabledelayedexpansion
rem locate msbuild installation path
for /f "usebackq tokens=*" %%i in (`%~dp0\vswhere.exe -latest -requires Microsoft.Component.MSBuild -find MSBuild\**\Bin\MSBuild.exe`) do (
set "msbuild=%%i"
)
if not exist "%msbuild%" (
echo Error: Cannot locate MSBuild.exe
exit /b 1
)
rem run msbuild
"%msbuild%" %*

28
tools/regfix.sln Normal file
View File

@@ -0,0 +1,28 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.12.35527.113 d17.12
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "regfix", "regfix.vcxproj", "{FC06D5FE-5290-40DF-8D5F-F5CD323A15C3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FC06D5FE-5290-40DF-8D5F-F5CD323A15C3}.Debug|x64.ActiveCfg = Debug|x64
{FC06D5FE-5290-40DF-8D5F-F5CD323A15C3}.Debug|x64.Build.0 = Debug|x64
{FC06D5FE-5290-40DF-8D5F-F5CD323A15C3}.Debug|x86.ActiveCfg = Debug|Win32
{FC06D5FE-5290-40DF-8D5F-F5CD323A15C3}.Debug|x86.Build.0 = Debug|Win32
{FC06D5FE-5290-40DF-8D5F-F5CD323A15C3}.Release|x64.ActiveCfg = Release|x64
{FC06D5FE-5290-40DF-8D5F-F5CD323A15C3}.Release|x64.Build.0 = Release|x64
{FC06D5FE-5290-40DF-8D5F-F5CD323A15C3}.Release|x86.ActiveCfg = Release|Win32
{FC06D5FE-5290-40DF-8D5F-F5CD323A15C3}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

199
tools/regfix.vcxproj Normal file
View File

@@ -0,0 +1,199 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\lib\MinHook\buffer.c" />
<ClCompile Include="..\lib\MinHook\hde\hde32.c" />
<ClCompile Include="..\lib\MinHook\hde\hde64.c" />
<ClCompile Include="..\lib\MinHook\hook.c" />
<ClCompile Include="..\lib\MinHook\trampoline.c" />
<ClCompile Include="..\src\main.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\lib\MinHook\buffer.h" />
<ClInclude Include="..\lib\MinHook\hde\hde32.h" />
<ClInclude Include="..\lib\MinHook\hde\hde64.h" />
<ClInclude Include="..\lib\MinHook\hde\pstdint.h" />
<ClInclude Include="..\lib\MinHook\hde\table32.h" />
<ClInclude Include="..\lib\MinHook\hde\table64.h" />
<ClInclude Include="..\lib\MinHook\trampoline.h" />
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<Keyword>Win32Proj</Keyword>
<ProjectGuid>{fc06d5fe-5290-40df-8d5f-f5cd323a15c3}</ProjectGuid>
<RootNamespace>regfix</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IntDir>.\build\$(TargetName)\$(Platform)\$(Configuration)\</IntDir>
<OutDir>$(SolutionDir)..\bin\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<IntDir>.\build\$(TargetName)\$(Platform)\$(Configuration)\</IntDir>
<OutDir>$(SolutionDir)..\bin\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)..\bin\</OutDir>
<IntDir>.\build\$(TargetName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)..\bin\</OutDir>
<IntDir>.\build\$(TargetName)\$(Platform)\$(Configuration)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;REGFIX_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<TreatWarningAsError>true</TreatWarningAsError>
<PrecompiledHeaderOutputFile />
<AdditionalIncludeDirectories>$(SolutionDir)..\include\</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<AdditionalLibraryDirectories>$(SolutionDir)..\lib\</AdditionalLibraryDirectories>
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;REGFIX_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile />
<AdditionalIncludeDirectories>$(SolutionDir)..\include\</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<AdditionalLibraryDirectories>$(SolutionDir)..\lib\</AdditionalLibraryDirectories>
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_DEBUG;REGFIX_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<TreatWarningAsError>true</TreatWarningAsError>
<PrecompiledHeaderOutputFile />
<AdditionalIncludeDirectories>$(SolutionDir)..\include\</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<AdditionalLibraryDirectories>$(SolutionDir)..\lib\</AdditionalLibraryDirectories>
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;NDEBUG;REGFIX_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<PrecompiledHeaderFile>
</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile />
<AdditionalIncludeDirectories>$(SolutionDir)..\include\</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableUAC>false</EnableUAC>
<AdditionalLibraryDirectories>$(SolutionDir)..\lib\</AdditionalLibraryDirectories>
<AdditionalDependencies>$(CoreLibraryDependencies);%(AdditionalDependencies);</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,49 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="..\lib\MinHook\hde\hde32.c">
<Filter>MinHook</Filter>
</ClCompile>
<ClCompile Include="..\lib\MinHook\hde\hde64.c">
<Filter>MinHook</Filter>
</ClCompile>
<ClCompile Include="..\lib\MinHook\hook.c">
<Filter>MinHook</Filter>
</ClCompile>
<ClCompile Include="..\lib\MinHook\trampoline.c">
<Filter>MinHook</Filter>
</ClCompile>
<ClCompile Include="..\lib\MinHook\buffer.c">
<Filter>MinHook</Filter>
</ClCompile>
<ClCompile Include="..\src\main.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\lib\MinHook\trampoline.h">
<Filter>MinHook</Filter>
</ClInclude>
<ClInclude Include="..\lib\MinHook\hde\hde32.h">
<Filter>MinHook</Filter>
</ClInclude>
<ClInclude Include="..\lib\MinHook\buffer.h">
<Filter>MinHook</Filter>
</ClInclude>
<ClInclude Include="..\lib\MinHook\hde\hde64.h">
<Filter>MinHook</Filter>
</ClInclude>
<ClInclude Include="..\lib\MinHook\hde\pstdint.h">
<Filter>MinHook</Filter>
</ClInclude>
<ClInclude Include="..\lib\MinHook\hde\table32.h">
<Filter>MinHook</Filter>
</ClInclude>
<ClInclude Include="..\lib\MinHook\hde\table64.h">
<Filter>MinHook</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="MinHook">
<UniqueIdentifier>{0f586efe-ad79-4b2a-94c4-e069d04aab89}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup />
</Project>

BIN
tools/vswhere.exe Normal file

Binary file not shown.