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# WoW Vanilla Regfix
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Fixes the "Hardware changed. Reload default settings?" message box that appears when
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switching between World of Warcraft 1.x and newer clients.
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The issue is that all clients share the same registry subkey
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HKEY_CURRENT_USER\SOFTWARE\Blizzard Entertainment\World of Warcraft\Client
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but the WoW Vanilla client handles values stored there for HWCpuIdx and HWVideoID differently.
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So these hardware identifiers keep changing, which causes the game to assume that the
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hardware must be different and display the aforementioned message box.
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This fix intercepts calls to RegOpenKeyExW and RegCreateKeyExW and rewrites the destination
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where necessary. This means the WoW Vanilla client now uses the following separate registry subkey:
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HKEY_CURRENT_USER\SOFTWARE\Blizzard Entertainment\World of Warcraft Vanilla\Client
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## How to Use
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There is currently no launcher for injecting the DLL included. I recommend using
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[VanillaFixes](https://github.com/hannesmann/vanillafixes) which can load additional
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DLLs (and really helps with framerate issues on the old client).
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- Install [VanillaFixes](https://github.com/hannesmann/vanillafixes).
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- Grab regfix.dll from the releases section and copy it to the WoW root directory.
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- Open dlls.txt in the WoW root directory and add a new line "regfix.dll" at the end.
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- Run game using the VanillaFixes.exe launcher.
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## Build
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Building requires Visual Studio and GNU Make for Window (which can be found in tools/).
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Make should be in your system path. From the project directory run:
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make
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This builds the binaries with MSBuild and places the DLL in the bin/ directory.
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To clean all auxiliary build files run:
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make clean
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The build system may be a bit unconventional but I like to use my Linux tools
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even when working on Windows systems. GNU Make as a thin wrapper around
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MSBuild allows me to have my familiar terminal workflow while compiling
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natively with the Visual Studio compiler.
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## Licenses
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Licenses for this project and MinHook can be found in docs/LICENSE.txt
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