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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ChatTextBuilder.h"
#include "Chat.h"
#include "ObjectMgr.h"
#include <cstdarg>
void Acore::BroadcastTextBuilder::operator()(WorldPacket& data, LocaleConstant locale) const
{
BroadcastText const* bct = sObjectMgr->GetBroadcastText(_textId);
ChatHandler::BuildChatPacket(data, _msgType, bct ? Language(bct->LanguageID) : LANG_UNIVERSAL, _source, _target, bct ? bct->GetText(locale, _gender) : "", _achievementId, "", locale);
}
std::size_t Acore::BroadcastTextBuilder::operator()(WorldPacket* data, LocaleConstant locale) const
{
BroadcastText const* bct = sObjectMgr->GetBroadcastText(_textId);
return ChatHandler::BuildChatPacket(*data, _msgType, bct ? Language(bct->LanguageID) : LANG_UNIVERSAL, _source, _target, bct ? bct->GetText(locale, _gender) : "", _achievementId, "", locale);
}
void Acore::CustomChatTextBuilder::operator()(WorldPacket& data, LocaleConstant locale) const
{
ChatHandler::BuildChatPacket(data, _msgType, _language, _source, _target, _text, 0, "", locale);
}
void Acore::AcoreStringChatBuilder::operator()(WorldPacket& data, LocaleConstant locale) const
{
std::string strtext = sObjectMgr->GetAcoreString(_textId, locale);
char const* text = strtext.c_str();
if (_args)
{
// we need copy va_list before use or original va_list will corrupted
va_list ap;
va_copy(ap, *_args);
static std::size_t const BufferSize = 2048;
char strBuffer[BufferSize];
vsnprintf(strBuffer, BufferSize, text, ap);
va_end(ap);
ChatHandler::BuildChatPacket(data, _msgType, LANG_UNIVERSAL, _source, _target, strBuffer, 0, "", locale);
}
else
{
ChatHandler::BuildChatPacket(data, _msgType, LANG_UNIVERSAL, _source, _target, text, 0, "", locale);
}
}

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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __CHATTEXT_BUILDER_H
#define __CHATTEXT_BUILDER_H
#include "Common.h"
#include "SharedDefines.h"
#include <string>
class WorldObject;
class WorldPacket;
namespace Acore
{
class BroadcastTextBuilder
{
public:
BroadcastTextBuilder(WorldObject const* obj, ChatMsg msgType, uint32 textId, uint8 gender, WorldObject const* target = nullptr, uint32 achievementId = 0)
: _source(obj), _msgType(msgType), _textId(textId), _gender(gender), _target(target), _achievementId(achievementId) { }
void operator()(WorldPacket& data, LocaleConstant locale) const;
std::size_t operator()(WorldPacket* data, LocaleConstant locale) const;
private:
WorldObject const* _source;
ChatMsg _msgType;
uint32 _textId;
uint8 _gender;
WorldObject const* _target;
uint32 _achievementId;
};
class CustomChatTextBuilder
{
public:
CustomChatTextBuilder(WorldObject const* obj, ChatMsg msgType, std::string_view text, Language language = LANG_UNIVERSAL, WorldObject const* target = nullptr)
: _source(obj), _msgType(msgType), _text(text), _language(language), _target(target) { }
void operator()(WorldPacket& data, LocaleConstant locale) const;
private:
WorldObject const* _source;
ChatMsg _msgType;
std::string _text;
Language _language;
WorldObject const* _target;
};
class AcoreStringChatBuilder
{
public:
AcoreStringChatBuilder(WorldObject const* obj, ChatMsg msgType, uint32 textId, WorldObject const* target = nullptr, va_list* args = nullptr)
: _source(obj), _msgType(msgType), _textId(textId), _target(target), _args(args) { }
void operator()(WorldPacket& data, LocaleConstant locale) const;
private:
WorldObject const* _source;
ChatMsg _msgType;
uint32 _textId;
WorldObject const* _target;
va_list* _args;
};
}
// namespace Acore
#endif // __CHATTEXT_BUILDER_H

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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CreatureTextMgr.h"
#include "Cell.h"
#include "CellImpl.h"
#include "Chat.h"
#include "Common.h"
#include "DatabaseEnv.h"
#include "GridNotifiers.h"
#include "MiscPackets.h"
#include "ObjectMgr.h"
class CreatureTextBuilder
{
public:
CreatureTextBuilder(WorldObject* obj, uint8 gender, ChatMsg msgtype, uint8 textGroup, uint32 id, uint32 language, WorldObject const* target)
: _source(obj), _gender(gender), _msgType(msgtype), _textGroup(textGroup), _textId(id), _language(language), _target(target) { }
std::size_t operator()(WorldPacket* data, LocaleConstant locale) const
{
std::string const& text = sCreatureTextMgr->GetLocalizedChatString(_source->GetEntry(), _gender, _textGroup, _textId, locale);
return ChatHandler::BuildChatPacket(*data, _msgType, Language(_language), _source, _target, text, 0, "", locale);
}
private:
WorldObject* _source;
uint8 _gender;
ChatMsg _msgType;
uint8 _textGroup;
uint32 _textId;
uint32 _language;
WorldObject const* _target;
};
class PlayerTextBuilder
{
public:
PlayerTextBuilder(WorldObject* obj, WorldObject* speaker, uint8 gender, ChatMsg msgtype, uint8 textGroup, uint32 id, uint32 language, WorldObject const* target)
: _source(obj), _talker(speaker), _gender(gender), _msgType(msgtype), _textGroup(textGroup), _textId(id), _language(language), _target(target) { }
std::size_t operator()(WorldPacket* data, LocaleConstant locale) const
{
std::string const& text = sCreatureTextMgr->GetLocalizedChatString(_source->GetEntry(), _gender, _textGroup, _textId, locale);
return ChatHandler::BuildChatPacket(*data, _msgType, Language(_language), _talker, _target, text, 0, "", locale);
}
private:
WorldObject* _source;
WorldObject* _talker;
uint8 _gender;
ChatMsg _msgType;
uint8 _textGroup;
uint32 _textId;
uint32 _language;
WorldObject const* _target;
};
CreatureTextMgr* CreatureTextMgr::instance()
{
static CreatureTextMgr instance;
return &instance;
}
void CreatureTextMgr::LoadCreatureTexts()
{
uint32 oldMSTime = getMSTime();
mTextMap.clear(); // for reload case
//all currently used temp texts are NOT reset
WorldDatabasePreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_CREATURE_TEXT);
PreparedQueryResult result = WorldDatabase.Query(stmt);
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 ceature texts. DB table `creature_texts` is empty.");
LOG_INFO("server.loading", " ");
return;
}
uint32 textCount = 0;
do
{
Field* fields = result->Fetch();
CreatureTextEntry temp;
temp.entry = fields[0].Get<uint32>();
temp.group = fields[1].Get<uint8>();
temp.id = fields[2].Get<uint8>();
temp.text = fields[3].Get<std::string>();
temp.type = ChatMsg(fields[4].Get<uint8>());
temp.lang = Language(fields[5].Get<uint8>());
temp.probability = fields[6].Get<float>();
temp.emote = Emote(fields[7].Get<uint32>());
temp.duration = fields[8].Get<uint32>();
temp.sound = fields[9].Get<uint32>();
temp.BroadcastTextId = fields[10].Get<uint32>();
temp.TextRange = CreatureTextRange(fields[11].Get<uint8>());
if (temp.sound)
{
if (!sSoundEntriesStore.LookupEntry(temp.sound))
{
LOG_ERROR("sql.sql", "CreatureTextMgr: Entry {}, Group {} in table `creature_texts` has Sound {} but sound does not exist.", temp.entry, temp.group, temp.sound);
temp.sound = 0;
}
}
if (!GetLanguageDescByID(temp.lang))
{
LOG_ERROR("sql.sql", "CreatureTextMgr: Entry {}, Group {} in table `creature_texts` using Language {} but Language does not exist.", temp.entry, temp.group, uint32(temp.lang));
temp.lang = LANG_UNIVERSAL;
}
if (temp.type >= MAX_CHAT_MSG_TYPE)
{
LOG_ERROR("sql.sql", "CreatureTextMgr: Entry {}, Group {} in table `creature_texts` has Type {} but this Chat Type does not exist.", temp.entry, temp.group, uint32(temp.type));
temp.type = CHAT_MSG_SAY;
}
if (temp.emote)
{
if (!sEmotesStore.LookupEntry(temp.emote))
{
LOG_ERROR("sql.sql", "CreatureTextMgr: Entry {}, Group {} in table `creature_texts` has Emote {} but emote does not exist.", temp.entry, temp.group, uint32(temp.emote));
temp.emote = EMOTE_ONESHOT_NONE;
}
}
if (temp.BroadcastTextId)
{
if (!sObjectMgr->GetBroadcastText(temp.BroadcastTextId))
{
LOG_ERROR("sql.sql", "CreatureTextMgr: Entry {}, Group {}, Id {} in table `creature_text` has non-existing or incompatible BroadcastTextId {}.", temp.entry, temp.group, temp.id, temp.BroadcastTextId);
temp.BroadcastTextId = 0;
}
}
if (temp.TextRange > TEXT_RANGE_WORLD)
{
LOG_ERROR("sql.sql", "CreatureTextMgr: Entry {}, Group {}, Id {} in table `creature_text` has incorrect TextRange {}.", temp.entry, temp.group, temp.id, temp.TextRange);
temp.TextRange = TEXT_RANGE_NORMAL;
}
//add the text into our entry's group
mTextMap[temp.entry][temp.group].push_back(temp);
++textCount;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Creature Texts For {} Creatures in {} ms", textCount, mTextMap.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
void CreatureTextMgr::LoadCreatureTextLocales()
{
uint32 oldMSTime = getMSTime();
mLocaleTextMap.clear(); // for reload case
QueryResult result = WorldDatabase.Query("SELECT CreatureId, GroupId, ID, Locale, Text FROM creature_text_locale");
if (!result)
return;
do
{
Field* fields = result->Fetch();
uint32 CreatureId = fields[0].Get<uint32>();
uint32 GroupId = fields[1].Get<uint8>();
uint32 ID = fields[2].Get<uint8>();
LocaleConstant locale = GetLocaleByName(fields[3].Get<std::string>());
if (locale == LOCALE_enUS)
continue;
CreatureTextLocale& data = mLocaleTextMap[CreatureTextId(CreatureId, GroupId, ID)];
ObjectMgr::AddLocaleString(fields[4].Get<std::string>(), locale, data.Text);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Creature Text Locale in {} ms", uint32(mLocaleTextMap.size()), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
uint32 CreatureTextMgr::SendChat(Creature* source, uint8 textGroup, WorldObject const* target /*= nullptr*/, ChatMsg msgType /*= CHAT_MSG_ADDON*/, Language language /*= LANG_ADDON*/, CreatureTextRange range /*= TEXT_RANGE_NORMAL*/, uint32 sound /*= 0*/, TeamId teamId /*= TEAM_NEUTRAL*/, bool gmOnly /*= false*/, Player* srcPlr /*= nullptr*/)
{
if (!source)
return 0;
CreatureTextMap::const_iterator sList = mTextMap.find(source->GetEntry());
if (sList == mTextMap.end())
{
LOG_ERROR("sql.sql", "CreatureTextMgr: Could not find Text for Creature({}) Entry {} in 'creature_text' table. Ignoring.", source->GetName(), source->GetEntry());
return 0;
}
CreatureTextHolder const& textHolder = sList->second;
CreatureTextHolder::const_iterator itr = textHolder.find(textGroup);
if (itr == textHolder.end())
{
LOG_ERROR("sql.sql", "CreatureTextMgr: Could not find TextGroup {} for Creature {} ({}). Ignoring.",
uint32(textGroup), source->GetName(), source->GetGUID().ToString());
return 0;
}
CreatureTextGroup const& textGroupContainer = itr->second; //has all texts in the group
CreatureTextRepeatIds repeatGroup = source->GetTextRepeatGroup(textGroup);//has all textIDs from the group that were already said
CreatureTextGroup tempGroup;//will use this to talk after sorting repeatGroup
for (CreatureTextGroup::const_iterator giter = textGroupContainer.begin(); giter != textGroupContainer.end(); ++giter)
if (std::find(repeatGroup.begin(), repeatGroup.end(), giter->id) == repeatGroup.end())
tempGroup.push_back(*giter);
if (tempGroup.empty())
{
source->ClearTextRepeatGroup(textGroup);
tempGroup = textGroupContainer;
}
auto iter = Acore::Containers::SelectRandomWeightedContainerElement(tempGroup, [](CreatureTextEntry const& t) -> double
{
return t.probability;
});
ChatMsg finalType = (msgType == CHAT_MSG_ADDON) ? iter->type : msgType;
Language finalLang = (language == LANG_ADDON) ? iter->lang : language;
uint32 finalSound = sound ? sound : iter->sound;
if (range == TEXT_RANGE_NORMAL)
range = iter->TextRange;
if (finalSound)
SendSound(source, finalSound, finalType, target, range, teamId, gmOnly);
Unit* finalSource = source;
if (srcPlr)
finalSource = srcPlr;
if (iter->emote)
SendEmote(finalSource, iter->emote);
if (srcPlr)
{
PlayerTextBuilder builder(source, finalSource, finalSource->getGender(), finalType, iter->group, iter->id, finalLang, target);
SendChatPacket(finalSource, builder, finalType, target, range, teamId, gmOnly);
}
else
{
CreatureTextBuilder builder(finalSource, finalSource->getGender(), finalType, iter->group, iter->id, finalLang, target);
SendChatPacket(finalSource, builder, finalType, target, range, teamId, gmOnly);
}
source->SetTextRepeatId(textGroup, iter->id);
return iter->duration;
}
float CreatureTextMgr::GetRangeForChatType(ChatMsg msgType) const
{
float dist = sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_SAY);
switch (msgType)
{
case CHAT_MSG_MONSTER_YELL:
dist = sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_YELL);
break;
case CHAT_MSG_MONSTER_EMOTE:
case CHAT_MSG_RAID_BOSS_EMOTE:
dist = sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE);
break;
default:
break;
}
return dist;
}
void CreatureTextMgr::SendSound(Creature* source, uint32 sound, ChatMsg msgType, WorldObject const* target, CreatureTextRange range, TeamId teamId, bool gmOnly)
{
if (!sound || !source)
return;
SendNonChatPacket(source, WorldPackets::Misc::Playsound(sound).Write(), msgType, target, range, teamId, gmOnly);
}
void CreatureTextMgr::SendNonChatPacket(WorldObject* source, WorldPacket const* data, ChatMsg msgType, WorldObject const* target, CreatureTextRange range, TeamId teamId, bool gmOnly) const
{
float dist = GetRangeForChatType(msgType);
switch (msgType)
{
case CHAT_MSG_MONSTER_WHISPER:
case CHAT_MSG_RAID_BOSS_WHISPER:
{
if (range == TEXT_RANGE_NORMAL) // ignores team and GM only
{
if (!target || !target->IsPlayer())
return;
target->ToPlayer()->SendDirectMessage(data);
return;
}
break;
}
default:
break;
}
switch (range)
{
case TEXT_RANGE_AREA:
{
uint32 areaId = source->GetAreaId();
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if (itr->GetSource()->GetAreaId() == areaId && (teamId == TEAM_NEUTRAL || itr->GetSource()->GetTeamId() == teamId) && (!gmOnly || itr->GetSource()->IsGameMaster()))
itr->GetSource()->SendDirectMessage(data);
return;
}
case TEXT_RANGE_ZONE:
{
uint32 zoneId = source->GetZoneId();
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if (itr->GetSource()->GetZoneId() == zoneId && (teamId == TEAM_NEUTRAL || itr->GetSource()->GetTeamId() == teamId) && (!gmOnly || itr->GetSource()->IsGameMaster()))
itr->GetSource()->SendDirectMessage(data);
return;
}
case TEXT_RANGE_MAP:
{
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if ((teamId == TEAM_NEUTRAL || itr->GetSource()->GetTeamId() == teamId) && (!gmOnly || itr->GetSource()->IsGameMaster()))
itr->GetSource()->SendDirectMessage(data);
return;
}
case TEXT_RANGE_WORLD:
{
WorldSessionMgr::SessionMap const& sessionMap = sWorldSessionMgr->GetAllSessions();
for (WorldSessionMgr::SessionMap::const_iterator itr = sessionMap.begin(); itr != sessionMap.end(); ++itr)
if (Player* player = itr->second->GetPlayer())
if ((teamId == TEAM_NEUTRAL || player->GetTeamId() == teamId) && (!gmOnly || player->IsGameMaster()))
player->SendDirectMessage(data);
return;
}
case TEXT_RANGE_NORMAL:
default:
break;
}
source->SendMessageToSetInRange(data, dist, true);
}
void CreatureTextMgr::SendEmote(Unit* source, uint32 emote)
{
if (!source)
return;
source->HandleEmoteCommand(emote);
}
bool CreatureTextMgr::TextExist(uint32 sourceEntry, uint8 textGroup)
{
if (!sourceEntry)
return false;
CreatureTextMap::const_iterator sList = mTextMap.find(sourceEntry);
if (sList == mTextMap.end())
{
LOG_DEBUG("entities.unit", "CreatureTextMgr::TextExist: Could not find Text for Creature (entry {}) in 'creature_text' table.", sourceEntry);
return false;
}
CreatureTextHolder const& textHolder = sList->second;
CreatureTextHolder::const_iterator itr = textHolder.find(textGroup);
if (itr == textHolder.end())
{
LOG_DEBUG("entities.unit", "CreatureTextMgr::TextExist: Could not find TextGroup {} for Creature (entry {}).", uint32(textGroup), sourceEntry);
return false;
}
return true;
}
std::string CreatureTextMgr::GetLocalizedChatString(uint32 entry, uint8 gender, uint8 textGroup, uint32 id, LocaleConstant locale) const
{
CreatureTextMap::const_iterator mapitr = mTextMap.find(entry);
if (mapitr == mTextMap.end())
return "";
CreatureTextHolder::const_iterator holderItr = mapitr->second.find(textGroup);
if (holderItr == mapitr->second.end())
return "";
CreatureTextGroup::const_iterator groupItr = holderItr->second.begin();
for (; groupItr != holderItr->second.end(); ++groupItr)
if (groupItr->id == id)
break;
if (groupItr == holderItr->second.end())
return "";
if (locale > MAX_LOCALES)
locale = DEFAULT_LOCALE;
std::string baseText = "";
BroadcastText const* bct = sObjectMgr->GetBroadcastText(groupItr->BroadcastTextId);
if (bct)
baseText = bct->GetText(locale, gender);
else
baseText = groupItr->text;
if (locale != DEFAULT_LOCALE && !bct)
{
LocaleCreatureTextMap::const_iterator locItr = mLocaleTextMap.find(CreatureTextId(entry, uint32(textGroup), id));
if (locItr != mLocaleTextMap.end())
ObjectMgr::GetLocaleString(locItr->second.Text, locale, baseText);
}
return baseText;
}

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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ACORE_CREATURE_TEXT_MGR_H
#define ACORE_CREATURE_TEXT_MGR_H
#include "Creature.h"
#include "GridNotifiers.h"
#include "ObjectAccessor.h"
#include "SharedDefines.h"
#include "WorldSession.h"
#include "WorldSessionMgr.h"
enum CreatureTextRange
{
TEXT_RANGE_NORMAL = 0,
TEXT_RANGE_AREA = 1,
TEXT_RANGE_ZONE = 2,
TEXT_RANGE_MAP = 3,
TEXT_RANGE_WORLD = 4
};
struct CreatureTextEntry
{
uint32 entry;
uint8 group;
uint8 id;
std::string text;
ChatMsg type;
Language lang;
float probability;
Emote emote;
uint32 duration;
uint32 sound;
CreatureTextRange TextRange;
uint32 BroadcastTextId;
};
struct CreatureTextLocale
{
std::vector<std::string> Text;
};
struct CreatureTextId
{
CreatureTextId(uint32 e, uint32 g, uint32 i) : entry(e), textGroup(g), textId(i)
{
}
bool operator<(CreatureTextId const& right) const
{
return memcmp(this, &right, sizeof(CreatureTextId)) < 0;
}
uint32 entry;
uint32 textGroup;
uint32 textId;
};
typedef std::vector<CreatureTextEntry> CreatureTextGroup; // texts in a group
typedef std::unordered_map<uint8, CreatureTextGroup> CreatureTextHolder; // groups for a creature by groupid
typedef std::unordered_map<uint32, CreatureTextHolder> CreatureTextMap; // all creatures by entry
typedef std::map<CreatureTextId, CreatureTextLocale> LocaleCreatureTextMap;
class CreatureTextMgr
{
CreatureTextMgr() { }
public:
static CreatureTextMgr* instance();
~CreatureTextMgr() { }
void LoadCreatureTexts();
void LoadCreatureTextLocales();
CreatureTextMap const& GetTextMap() const { return mTextMap; }
void SendSound(Creature* source, uint32 sound, ChatMsg msgType, WorldObject const* target, CreatureTextRange range, TeamId teamId, bool gmOnly);
void SendEmote(Unit* source, uint32 emote);
//if sent, returns the 'duration' of the text else 0 if error
uint32 SendChat(Creature* source, uint8 textGroup, WorldObject const* target = nullptr, ChatMsg msgType = CHAT_MSG_ADDON, Language language = LANG_ADDON, CreatureTextRange range = TEXT_RANGE_NORMAL, uint32 sound = 0, TeamId teamId = TEAM_NEUTRAL, bool gmOnly = false, Player* srcPlr = nullptr);
bool TextExist(uint32 sourceEntry, uint8 textGroup);
std::string GetLocalizedChatString(uint32 entry, uint8 gender, uint8 textGroup, uint32 id, LocaleConstant locale) const;
template<class Builder> void SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, WorldObject const* target = nullptr, CreatureTextRange range = TEXT_RANGE_NORMAL, TeamId teamId = TEAM_NEUTRAL, bool gmOnly = false) const;
private:
void SendNonChatPacket(WorldObject* source, WorldPacket const* data, ChatMsg msgType, WorldObject const* target, CreatureTextRange range, TeamId teamId, bool gmOnly) const;
float GetRangeForChatType(ChatMsg msgType) const;
CreatureTextMap mTextMap;
LocaleCreatureTextMap mLocaleTextMap;
};
#define sCreatureTextMgr CreatureTextMgr::instance()
template<class Builder>
class CreatureTextLocalizer
{
public:
CreatureTextLocalizer(Builder const& builder, ChatMsg msgType) : _builder(builder), _msgType(msgType)
{
_packetCache.resize(TOTAL_LOCALES, nullptr);
}
~CreatureTextLocalizer()
{
for (std::size_t i = 0; i < _packetCache.size(); ++i)
{
if (_packetCache[i])
delete _packetCache[i]->first;
delete _packetCache[i];
}
}
void operator()(Player* player)
{
LocaleConstant loc_idx = player->GetSession()->GetSessionDbLocaleIndex();
WorldPacket* messageTemplate;
std::size_t whisperGUIDpos;
// create if not cached yet
if (!_packetCache[loc_idx])
{
messageTemplate = new WorldPacket();
whisperGUIDpos = _builder(messageTemplate, loc_idx);
_packetCache[loc_idx] = new std::pair<WorldPacket*, std::size_t>(messageTemplate, whisperGUIDpos);
}
else
{
messageTemplate = _packetCache[loc_idx]->first;
whisperGUIDpos = _packetCache[loc_idx]->second;
}
WorldPacket data(*messageTemplate);
switch (_msgType)
{
case CHAT_MSG_MONSTER_WHISPER:
case CHAT_MSG_RAID_BOSS_WHISPER:
data.put<uint64>(whisperGUIDpos, player->GetGUID().GetRawValue());
break;
default:
break;
}
player->SendDirectMessage(&data);
}
private:
std::vector<std::pair<WorldPacket*, std::size_t>* > _packetCache;
Builder const& _builder;
ChatMsg _msgType;
};
template<class Builder>
void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, WorldObject const* target /*= nullptr*/, CreatureTextRange range /*= TEXT_RANGE_NORMAL*/, TeamId teamId /*= TEAM_NEUTRAL*/, bool gmOnly /*= false*/) const
{
if (!source)
return;
CreatureTextLocalizer<Builder> localizer(builder, msgType);
switch (msgType)
{
case CHAT_MSG_MONSTER_WHISPER:
case CHAT_MSG_RAID_BOSS_WHISPER:
{
if (range == TEXT_RANGE_NORMAL) // ignores team and GM only
{
if (!target || !target->IsPlayer())
return;
localizer(const_cast<Player*>(target->ToPlayer()));
return;
}
break;
}
default:
break;
}
switch (range)
{
case TEXT_RANGE_AREA:
{
uint32 areaId = source->GetAreaId();
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if (itr->GetSource()->GetAreaId() == areaId && (teamId == TEAM_NEUTRAL || itr->GetSource()->GetTeamId() == teamId) && (!gmOnly || itr->GetSource()->IsGameMaster()))
localizer(itr->GetSource());
return;
}
case TEXT_RANGE_ZONE:
{
uint32 zoneId = source->GetZoneId();
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if (itr->GetSource()->GetZoneId() == zoneId && (teamId == TEAM_NEUTRAL || itr->GetSource()->GetTeamId() == teamId) && (!gmOnly || itr->GetSource()->IsGameMaster()))
localizer(itr->GetSource());
return;
}
case TEXT_RANGE_MAP:
{
Map::PlayerList const& players = source->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if ((teamId == TEAM_NEUTRAL || itr->GetSource()->GetTeamId() == teamId) && (!gmOnly || itr->GetSource()->IsGameMaster()))
localizer(itr->GetSource());
return;
}
case TEXT_RANGE_WORLD:
{
WorldSessionMgr::SessionMap const& smap = sWorldSessionMgr->GetAllSessions();
for (WorldSessionMgr::SessionMap::const_iterator itr = smap.begin(); itr != smap.end(); ++itr)
if (Player* player = itr->second->GetPlayer())
if ((teamId == TEAM_NEUTRAL || player->GetTeamId() == teamId) && (!gmOnly || player->IsGameMaster()))
localizer(player);
return;
}
case TEXT_RANGE_NORMAL:
default:
break;
}
float dist = GetRangeForChatType(msgType);
// xinef: hack for boss emote
if (msgType == CHAT_MSG_RAID_BOSS_EMOTE && source->GetMap()->IsDungeon())
dist = 250.0f;
Acore::PlayerDistWorker<CreatureTextLocalizer<Builder> > worker(source, dist, localizer);
Cell::VisitObjects(source, worker, dist);
}
#endif