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133
src/server/game/Miscellaneous/Formulas.cpp
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133
src/server/game/Miscellaneous/Formulas.cpp
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Formulas.h"
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#include "AreaDefines.h"
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#include "Battleground.h"
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#include "Creature.h"
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#include "Log.h"
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#include "Player.h"
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#include "World.h"
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uint32 Acore::XP::BaseGain(uint8 pl_level, uint8 mob_level, ContentLevels content)
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{
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uint32 baseGain;
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uint32 nBaseExp;
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switch (content)
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{
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case CONTENT_1_60:
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nBaseExp = 45;
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break;
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case CONTENT_61_70:
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nBaseExp = 235;
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break;
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case CONTENT_71_80:
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nBaseExp = 580;
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break;
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default:
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LOG_ERROR("misc", "BaseGain: Unsupported content level {}", content);
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nBaseExp = 45;
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break;
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}
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if (mob_level >= pl_level)
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{
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uint8 nLevelDiff = mob_level - pl_level;
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if (nLevelDiff > 4)
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nLevelDiff = 4;
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baseGain = ((pl_level * 5 + nBaseExp) * (20 + nLevelDiff) / 10 + 1) / 2;
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}
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else
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{
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uint8 gray_level = GetGrayLevel(pl_level);
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if (mob_level > gray_level)
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{
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uint8 ZD = GetZeroDifference(pl_level);
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baseGain = (pl_level * 5 + nBaseExp) * (ZD + mob_level - pl_level) / ZD;
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}
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else
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baseGain = 0;
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}
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//sScriptMgr->OnBaseGainCalculation(baseGain, pl_level, mob_level, content); // pussywizard: optimization
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return baseGain;
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}
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uint32 Acore::XP::Gain(Player* player, Unit* unit, bool isBattleGround /*= false*/)
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{
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Creature* creature = unit->ToCreature();
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uint32 gain = 0;
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if (!creature || (!creature->IsTotem() && !creature->IsPet() && !creature->IsCritter() &&
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!creature->HasFlagsExtra(CREATURE_FLAG_EXTRA_NO_XP)))
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{
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float xpMod = 1.0f;
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gain = BaseGain(player->GetLevel(), unit->GetLevel(), GetContentLevelsForMapAndZone(unit->GetMapId(), unit->GetZoneId()));
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if (gain && creature)
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{
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if (creature->isElite())
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xpMod *= 2.0f;
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// Instanced mobs (particularly bosses) oftentimes have higher bonuses, especially in later content levels
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xpMod *= creature->GetCreatureTemplate()->ModExperience;
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}
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if (isBattleGround)
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{
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switch (player->GetMapId())
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{
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case MAP_ALTERAC_VALLEY:
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xpMod *= sWorld->getRate(RATE_XP_BG_KILL_AV);
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break;
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case MAP_WARSONG_GULCH:
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xpMod *= sWorld->getRate(RATE_XP_BG_KILL_WSG);
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break;
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case MAP_ARATHI_BASIN:
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xpMod *= sWorld->getRate(RATE_XP_BG_KILL_AB);
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break;
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case MAP_EYE_OF_THE_STORM:
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xpMod *= sWorld->getRate(RATE_XP_BG_KILL_EOTS);
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break;
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case MAP_STRAND_OF_THE_ANCIENTS:
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xpMod *= sWorld->getRate(RATE_XP_BG_KILL_SOTA);
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break;
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case MAP_ISLE_OF_CONQUEST:
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xpMod *= sWorld->getRate(RATE_XP_BG_KILL_IC);
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break;
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}
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}
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else
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{
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xpMod *= sWorld->getRate(RATE_XP_KILL);
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}
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// if players dealt less than 50% of the damage and were credited anyway (due to CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ), scale XP gained appropriately (linear scaling)
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if (creature && creature->GetPlayerDamageReq())
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{
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xpMod *= 1.0f - 2.0f * creature->GetPlayerDamageReq() / creature->GetMaxHealth();
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}
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gain = uint32(gain * xpMod);
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}
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//sScriptMgr->OnGainCalculation(gain, player, u); // pussywizard: optimization
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return gain;
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}
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154
src/server/game/Miscellaneous/Formulas.h
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154
src/server/game/Miscellaneous/Formulas.h
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@@ -0,0 +1,154 @@
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ACORE_FORMULAS_H
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#define ACORE_FORMULAS_H
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#include "SharedDefines.h"
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#include <cmath>
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class Player;
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class Unit;
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enum ContentLevels : uint8;
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namespace Acore::Honor
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{
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inline float hk_honor_at_level_f(uint8 level, float multiplier = 1.0f)
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{
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float honor = multiplier * level * 1.55f;
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//sScriptMgr->OnHonorCalculation(honor, level, multiplier); // pussywizard: optimization
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return honor;
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}
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inline uint32 hk_honor_at_level(uint8 level, float multiplier = 1.0f)
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{
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return uint32(std::ceil(hk_honor_at_level_f(level, multiplier)));
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}
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}
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namespace Acore::XP
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{
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inline uint8 GetGrayLevel(uint8 pl_level)
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{
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uint8 level;
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if (pl_level <= 5)
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level = 0;
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else if (pl_level <= 39)
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level = pl_level - 5 - pl_level / 10;
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else if (pl_level <= 59)
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level = pl_level - 1 - pl_level / 5;
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else
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level = pl_level - 9;
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//sScriptMgr->OnGrayLevelCalculation(level, pl_level); // pussywizard: optimization
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return level;
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}
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inline XPColorChar GetColorCode(uint8 pl_level, uint8 mob_level)
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{
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XPColorChar color;
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if (mob_level >= pl_level + 5)
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color = XP_RED;
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else if (mob_level >= pl_level + 3)
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color = XP_ORANGE;
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else if (mob_level >= pl_level - 2)
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color = XP_YELLOW;
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else if (mob_level > GetGrayLevel(pl_level))
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color = XP_GREEN;
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else
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color = XP_GRAY;
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//sScriptMgr->OnColorCodeCalculation(color, pl_level, mob_level); // pussywizard: optimization
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return color;
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}
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inline uint8 GetZeroDifference(uint8 pl_level)
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{
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uint8 diff;
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if (pl_level < 8)
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diff = 5;
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else if (pl_level < 10)
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diff = 6;
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else if (pl_level < 12)
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diff = 7;
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else if (pl_level < 16)
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diff = 8;
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else if (pl_level < 20)
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diff = 9;
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else if (pl_level < 30)
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diff = 11;
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else if (pl_level < 40)
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diff = 12;
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else if (pl_level < 45)
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diff = 13;
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else if (pl_level < 50)
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diff = 14;
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else if (pl_level < 55)
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diff = 15;
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else if (pl_level < 60)
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diff = 16;
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else
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diff = 17;
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//sScriptMgr->OnZeroDifferenceCalculation(diff, pl_level); // pussywizard: optimization
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return diff;
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}
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uint32 BaseGain(uint8 pl_level, uint8 mob_level, ContentLevels content);
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uint32 Gain(Player* player, Unit* unit, bool isBattleGround = false);
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inline float xp_in_group_rate(uint32 count, bool isRaid)
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{
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float rate;
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if (isRaid)
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{
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// FIXME: Must apply decrease modifiers depending on raid size.
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rate = 1.0f;
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}
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else
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{
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switch (count)
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{
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case 0:
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case 1:
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case 2:
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rate = 1.0f;
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break;
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case 3:
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rate = 1.166f;
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break;
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case 4:
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rate = 1.3f;
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break;
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case 5:
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default:
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rate = 1.4f;
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}
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}
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//sScriptMgr->OnGroupRateCalculation(rate, count, isRaid); // pussywizard: optimization
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return rate;
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}
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}
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#endif
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1352
src/server/game/Miscellaneous/Language.h
Normal file
1352
src/server/game/Miscellaneous/Language.h
Normal file
File diff suppressed because it is too large
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