Initial commit
This commit is contained in:
144
deps/g3dlite/include/G3D/Vector2int16.h
vendored
Normal file
144
deps/g3dlite/include/G3D/Vector2int16.h
vendored
Normal file
@@ -0,0 +1,144 @@
|
||||
/**
|
||||
@file Vector2int16.h
|
||||
|
||||
@maintainer Morgan McGuire, matrix@brown.edu
|
||||
|
||||
@created 2003-08-09
|
||||
@edited 2010-01-03
|
||||
|
||||
Copyright 2000-2012, Morgan McGuire.
|
||||
All rights reserved.
|
||||
*/
|
||||
|
||||
#ifndef Vector2int16_h
|
||||
#define Vector2int16_h
|
||||
|
||||
#include "G3D/platform.h"
|
||||
#include "G3D/g3dmath.h"
|
||||
#include "G3D/HashTrait.h"
|
||||
|
||||
namespace G3D {
|
||||
|
||||
class Any;
|
||||
/**
|
||||
\class Vector2int16
|
||||
A Vector2 that packs its fields into G3D::int16 s.
|
||||
*/
|
||||
G3D_BEGIN_PACKED_CLASS(2)
|
||||
Vector2int16 {
|
||||
private:
|
||||
// Hidden operators
|
||||
bool operator<(const Vector2int16&) const;
|
||||
bool operator>(const Vector2int16&) const;
|
||||
bool operator<=(const Vector2int16&) const;
|
||||
bool operator>=(const Vector2int16&) const;
|
||||
|
||||
public:
|
||||
G3D::int16 x;
|
||||
G3D::int16 y;
|
||||
|
||||
Vector2int16() : x(0), y(0) {}
|
||||
Vector2int16(G3D::int16 _x, G3D::int16 _y) : x(_x), y(_y){}
|
||||
explicit Vector2int16(const class Vector2& v);
|
||||
explicit Vector2int16(class BinaryInput& bi);
|
||||
explicit Vector2int16(const class Any& a);
|
||||
explicit Vector2int16(const class Vector2int32& v);
|
||||
|
||||
Any toAny() const;
|
||||
|
||||
Vector2int16& operator=(const Any& a);
|
||||
|
||||
inline G3D::int16& operator[] (int i) {
|
||||
debugAssert(((unsigned int)i) <= 1);
|
||||
return ((G3D::int16*)this)[i];
|
||||
}
|
||||
|
||||
inline const G3D::int16& operator[] (int i) const {
|
||||
debugAssert(((unsigned int)i) <= 1);
|
||||
return ((G3D::int16*)this)[i];
|
||||
}
|
||||
|
||||
inline Vector2int16 operator+(const Vector2int16& other) const {
|
||||
return Vector2int16(x + other.x, y + other.y);
|
||||
}
|
||||
|
||||
inline Vector2int16 operator-(const Vector2int16& other) const {
|
||||
return Vector2int16(x - other.x, y - other.y);
|
||||
}
|
||||
|
||||
inline Vector2int16 operator*(const Vector2int16& other) const {
|
||||
return Vector2int16(x * other.x, y * other.y);
|
||||
}
|
||||
|
||||
Vector2int16 operator-() const {
|
||||
return Vector2int16(-x, -y);
|
||||
}
|
||||
|
||||
inline Vector2int16 operator*(const int s) const {
|
||||
return Vector2int16(x * s, y * s);
|
||||
}
|
||||
|
||||
inline Vector2int16& operator+=(const Vector2int16& other) {
|
||||
x += other.x;
|
||||
y += other.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool isZero() const {
|
||||
return (x == 0) && (y == 0);
|
||||
}
|
||||
|
||||
/** Shifts both x and y */
|
||||
inline Vector2int16 operator>>(const int s) const {
|
||||
return Vector2int16(x >> s, y >> s);
|
||||
}
|
||||
|
||||
/** Shifts both x and y */
|
||||
inline Vector2int16 operator<<(const int s) const {
|
||||
return Vector2int16(x << s, y << s);
|
||||
}
|
||||
|
||||
inline Vector2int16& operator-=(const Vector2int16& other) {
|
||||
x -= other.x;
|
||||
y -= other.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
inline Vector2int16& operator*=(const Vector2int16& other) {
|
||||
x *= other.x;
|
||||
y *= other.y;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Vector2int16 clamp(const Vector2int16& lo, const Vector2int16& hi);
|
||||
|
||||
inline bool operator== (const Vector2int16& rkVector) const {
|
||||
return ((int32*)this)[0] == ((int32*)&rkVector)[0];
|
||||
}
|
||||
|
||||
inline bool operator!= (const Vector2int16& rkVector) const {
|
||||
return ((int32*)this)[0] != ((int32*)&rkVector)[0];
|
||||
}
|
||||
|
||||
Vector2int16 max(const Vector2int16& v) const {
|
||||
return Vector2int16(iMax(x, v.x), iMax(y, v.y));
|
||||
}
|
||||
|
||||
Vector2int16 min(const Vector2int16& v) const {
|
||||
return Vector2int16(iMin(x, v.x), iMin(y, v.y));
|
||||
}
|
||||
|
||||
void serialize(class BinaryOutput& bo) const;
|
||||
void deserialize(class BinaryInput& bi);
|
||||
}
|
||||
G3D_END_PACKED_CLASS(2)
|
||||
|
||||
typedef Vector2int16 Point2int16;
|
||||
|
||||
}
|
||||
|
||||
template<> struct HashTrait<G3D::Vector2int16> {
|
||||
static size_t hashCode(const G3D::Vector2int16& key) { return static_cast<size_t>(key.x + ((int)key.y << 16)); }
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user