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/**
@file G3DAll.h
Includes all G3D and GLG3D files and uses the G3D namespace.
This requires OpenGL and SDL headers. If you don't want all of this,
\#include <G3D.h> separately.
@maintainer Morgan McGuire, http://graphics.cs.williams.edu
@created 2002-01-01
@edited 2006-08-13
Copyright 2000-2006, Morgan McGuire.
All rights reserved.
*/
#ifndef G3D_G3DALL_H
#define G3D_G3DALL_H
#include "G3D/G3D.h"
#include "GLG3D/GLG3D.h"
using namespace G3D;
#endif